The Legend of Three Kingdoms 5
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
UserJoy Technology | |
Release dates | |
Windows | January 25, 2005 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Isometric, Side view |
Controls | Menu-based |
Genres | Strategy |
Art styles | Stylized |
Themes | China |
Series | The Legend of Three Kingdoms |
Warnings
- This game is not playable in English (see Localizations for supported languages).
The Legend of Three Kingdoms 5 is a singleplayer isometric and side view strategy game in the The Legend of Three Kingdoms series.
First released as San Guo Qun Ying Zhuan V (Simplified Chinese: 三国群英传V, Traditional Chinese: 三國群英傳V) in Asia.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Patches
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1437860/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1437860/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Adjustable via setting files | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Simplified Chinese | ||||
Traditional Chinese |
Issues fixed
Corrupt graphics on Windows 10
Compatibility setting |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Indeo 5 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 3 800 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | DirectX 8 compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1437860/
in addition to or instead of this directory. The app ID (1437860) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.