The Chronicles of Riddick: Escape from Butcher Bay

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The Chronicles of Riddick: Escape from Butcher Bay
The Chronicles of Riddick: Escape from Butcher Bay cover
Starbreeze Studios
Tigon Studios
Vivendi Universal Games
Release dates
Windows December 3, 2004
The Chronicles of Riddick: Escape from Butcher Bay on MobyGames
The Chronicles of Riddick: Escape from Butcher Bay on Wikipedia
The Chronicles of Riddick
The Chronicles of Riddick: Escape from Butcher Bay 2004
The Chronicles of Riddick: Assault on Dark Athena 2009

Key points

Not available digitally.
A visually enhanced remake is included with The Chronicles of Riddick: Assault on Dark Athena.


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
This game is not available digitally.

Essential improvements[edit]


Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Go to <path-to-game>\Content\Videos
  2. Delete or rename Intro.ogg, Sbz.ogg, Tigon.ogg, universal_ntsc.ogg, vug_new.ogg and logo_mixed.ogg.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Environment.cfg[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\Content\Save\[Note 1]

Video settings[edit]

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
HUD is stretched from 4:3 resolutions.
HUD is stretched from 4:3 resolutions.
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate cap

Anti-aliasing (AA)[edit]

Enable MSAA through the in-game console[1]
  1. Go to <path-to-game>.
  2. Open Environment.cfg.
  3. Add this line GL_ADVPIXELFORMAT=1.
  4. Launch the game.
  5. Open console with Ctrl+Alt+~.
  6. Type vmultisampletaps x where x is the value of AA (2, 4, or 8).


You need to enable AA through the console every time you launch the game.

Input settings[edit]

Audio settings[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
No option to disable it.
EAX support
EAX 4.0


Language UI Audio Sub Notes
Official translation.
Fan translation that fixes mistranslations.

Issues fixed[edit]

Crash on startup[edit]

There is an OpenGL-related crash after starting the program. For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Model 2.0++', which is otherwise locked out. For AMD users there is no known fix right now

Updating to v1.1 should allow newer video cards with openGL > 1.5 to run the game.

Texture flickering when using Eyeshine[edit]

When playing with "Shader Model 2.0++", texture flickering occurs in lit areas while using the "Eyeshine" mechanic in-game. This can be fixed by simply changing the "Shader Model" to something else in the video settings.

Twitchy mouse movement[edit]

If you use a higher polling rate than 125 Hz you will get some twitchy mouse movement. The only 2 known workarounds is to use 125 Hz polling rate or plug in a controller and use that to play.[citation needed]

Other information[edit]


Technical specs Supported Notes
OpenGL 1.5
Shader Model support 1.0, 1.1, 1.4, 2.0, 2.0 ++ with stencil soft shadows
Executable 32-bit 64-bit Notes

System requirements[edit]

Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.8 GHz
AMD equivalent
System memory (RAM) 256 MB
Hard disk drive (HDD) 3.7 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
OpenGL 1.5 compatible


  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).