The Chronicles of Riddick: Escape from Butcher Bay

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The Chronicles of Riddick: Escape from Butcher Bay
The Chronicles of Riddick: Escape from Butcher Bay cover
Developers
Starbreeze Studios
Tigon Studios
Publishers
Vivendi Universal Games
Release dates
Windows December 3, 2004
The Chronicles of Riddick: Escape from Butcher Bay on MobyGames
The Chronicles of Riddick: Escape from Butcher Bay on Wikipedia
The Chronicles of Riddick
The Chronicles of Riddick: Escape from Butcher Bay 2004
The Chronicles of Riddick: Assault on Dark Athena 2009

Key points

Not available digitally.
A visually enhanced remake is included with The Chronicles of Riddick: Assault on Dark Athena.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows
This game is not available digitally.

Essential improvements[edit]

Patches[edit]

Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Go to <path-to-game>\Content\Videos
  2. Delete or rename Intro.ogg, Sbz.ogg, Tigon.ogg, universal_ntsc.ogg, vug_new.ogg and logo_mixed.ogg.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Environment.cfg[Note 1]
<path-to-game>\Content\User.cfg
<path-to-game>\Content\Save\<user-id>\_profile

Save game data location[edit]

System Location
Windows <path-to-game>\Content\Save\[Note 1]
%USERPROFILE%\Starbreeze\Riddick\Content\Save\

Video settings[edit]

Video settings.
Video settings.
Graphics feature State WSGF Notes
Widescreen resolution
HUD is stretched from 4:3 resolutions.
Multi-monitor
HUD is stretched from 4:3 resolutions.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
16x
Anti-aliasing (AA)
See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate cap

Anti-aliasing (AA)[edit]

Enable MSAA through the in-game console[1]
  1. Go to <path-to-game>.
  2. Open Environment.cfg.
  3. Add this line GL_ADVPIXELFORMAT=1.
  4. Launch the game.
  5. Open console with Ctrl+Alt+~.
  6. Type vmultisampletaps x where x is the value of AA (2, 4, or 8).

Notes

You need to enable AA through the console every time you launch the game.

Input settings[edit]

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.
EAX support
EAX 4.0

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Official translation.
Spanish
Fan translation that fixes mistranslations.

Issues fixed[edit]

Crash on startup[edit]

There is an OpenGL-related crash after starting the program. For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Model 2.0++', which is otherwise locked out. For AMD users there is no known fix right now

Updating to v1.1 should allow newer video cards with openGL > 1.5 to run the game.

Twitchy mouse movement[edit]

If you use a higher polling rate than 125 Hz you will get some twitchy mouse movement. The only 2 known workarounds is to use 125 Hz polling rate or plug in a controller and use that to play.[citation needed]

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 1.5
Shader Model support 1.0, 1.1, 1.4, 2.0, 2.0 ++ with stencil soft shadows
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.8 GHz
AMD equivalent
System memory (RAM) 256 MB
Hard disk drive (HDD) 3.7 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
OpenGL 1.5 compatible

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References