Super Animal Royale
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
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Developers | |
---|---|
Pixile | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | August 26, 2021 |
macOS (OS X) | August 26, 2021 |
Taxonomy | |
Monetization | Free-to-play |
Modes | Multiplayer |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Founder's Edition Bundle also available. | |||
Steam | Founder's Edition Bundle also available. | |||
Humble Store (unavailable) | Founder's Edition Bundle also available. |
Version differences
- Super Free Edition is essentially full game, however customization unlocks are cannot be used until the full version is bought and party cannot be formed through Steam, only through Discord.
- Founder's Edition Bundle includes founder's edition and soundtrack. Founder's Edition includes a bunch of exclusive in-game cosmetics.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Founder's Edition |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Pixile Inc\Super Animal Royale\ |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/843380/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Pixile Inc\Super Animal Royale\ |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/843380/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Ultrawide works well, except you are unable to see players beyond 16:9. Loadout screen is zoomed in. Hor+[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. See the PCGW Unity Engine article to restore exclusive fullscreen. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS cap going up to 250 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | ||
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | V1, Wired Rest untested. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 64 | Versus |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista SP1 | |
Processor (CPU) | Intel Core i3 | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 10 compatible Shader model 4.0 support |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | Intel Core i3 | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 3.2 compatible |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2017.3.1f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/843380/
in addition to or instead of this directory. The app ID (843380) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Baronsmoki on 2019-11-23
- ↑ Verified by User:Baronsmoki on 2019-07-28
- Tested at 2560x1080 custom resolution.