Strafe

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Strafe
Strafe cover
Developers
Pixel Titans
Publishers
Devolver Digital
Engines
Unity 5[Note 1]
Release dates
Windows May 9, 2017
macOS (OS X) May 9, 2017
Linux March 28, 2018[2]
Reception
Metacritic 64
OpenCritic 64
IGDB 72
Strafe on HowLongToBeat
Strafe on IGDB
Strafe on MobyGames
Strafe on Wikipedia

Key points

Also known as Strafe: Gold Edition or previously Strafe: Millennium Edition.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Kickstarter page

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
The store page incorrectly excludes listing Linux as the Steam key includes Linux version.
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
A Strafe Oculus VR Test Room tech demo is available.

Game data[edit]

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Pixel Titans\Strafe\
macOS (OS X) ~/Library/Application Support/unity.Pixel Titans.STRAFE/
Linux ~/.config/unity3d/Pixel Titans/STRAFE/
The save file (save.STRAFE) contains in-game preferences.

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Pixel Titans\Strafe\
macOS (OS X) ~/Library/Application Support/unity.Pixel Titans.STRAFE/
Linux ~/.config/unity3d/Pixel Titans/STRAFE/
Save file (save.STRAFE) is immediately written to at the end of a session (dying or quitting) due to game's Rogue-like design.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Save file only. Store page incorrectly doesn't list cloud save support.

Video[edit]

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
16:10 resolutions are letterboxed.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
60 to 120°.
Windowed
Borderless fullscreen windowed
Default fullscreen is borderless. Use -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
2x, 4x, and 8x settings that affect only the edge of the helmet overlay.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input[edit]

In-game control settings.
In-game control settings.

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Seen in the tutorial only.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11 Can be forced to use DirectX 9 using the -force-d3d9 parameter.
OpenGL
MacOS and Linux only.
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Pentium G3250
AMD Phenom II X4 965
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 9800 GT
AMD Radeon HD 5770
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU) Intel Core i5 2.9 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GT 750M
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) Intel Pentium G3250 (2 * 3200) or equivalent AMD Phenom II X4 965 (4 * 3400) or equivalent
System memory (RAM) 4 GB RAM
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 9800 GT (1024 MB)
AMD Radeon HD 5770 (1024 MB)
Intel HD Graphics 4600
A 64-bit operating system is required.

Notes

  1. Unity engine build: 5.4.3f1[1]

References

  1. Verified by User:Vetle on 2018-03-19
  2. Steam :: STRAFE: Gold Edition :: LUSCIOUS LINUX SUPPORT - last accessed on 2020-08-08