This page is for the original 2005 game. For the 2017 game, see Star Wars Battlefront II (2017).
Warnings
- GameSpy online services have been shut down (see Network for solutions).
Key points
- Titled Star Wars: Battlefront II (Classic, 2005) on digital stores to avoid confusion with the 2017 game with the same name.
- DLC content from the Xbox version was never officially released on PC, but can be modded in. See Xbox DLC and Title Update Content for PC for details.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Official LucasArts Battlefront II Forums
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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CD-ROM edition with 4 discs (NA) and a DVD-ROM version (EU/some NA). SecuROM 7 DRM. |
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GamersGate |
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GOG.com |
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Patch 1.1 Multiplayer Update 2. Offline installer is original 1.1; use Galaxy to update to multiplayer-compatible version. |
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Humble Store |
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Origin |
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Original 1.1 only. Included with EA Play Pro.[1] Currently only visible in the EA App's Browse menu. |
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Steam |
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Can no longer be run without Steam as of a recent patch.[2] |
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- Steam serial keys work on retail version.
- The Galaxy multiplayer update removed the original icon from the executable. A replacement can be found here.
Version differences
- The GOG.com and Steam versions were updated with multiplayer support in October 2017.[3] Crossplay between these versions is available through GOG Galaxy.[4]
- CD-ROM edition was released in North America with 4 discs and a DVD-ROM version was release in Europe, though some DVD copies exist in North America.
Essential improvements
Patches
- Patch 1.1 – The GOG.com and Steam versions are patched past this. The retail version in the "Fan Favorites 1" collection already has this patch installed.
- Unofficial v1.3 Patch – Fixes various bugs, makes text more easily readable, and includes multiple changes for improved moddability. Online compatible, for retail release see here.
- Battlefront II Remastered – latest update based on Unofficial v1.3 Patch. Support higher resolutions for menu interface, new settings page, reworked HUD with new features, fixed hero healthbar in vehicles and more.
Game data
Configuration file(s) location
Save game data location
Video
In-game map as seen by a player without colorblindness.
In-game map as seen by a player with achromatopsia.
In-game map as seen by a player with dueteranopia.
In-game map as seen by a player with protanopia.
In-game map as seen by a player with tritanopia.
Command line parameter[citation needed]
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- See Command line arguments.
- Set the values to the desired resolution. For example, use
-resolution 1920 1080 or /resolution 1920 1080 .
- This does not appear to work for resolutions past 16:9 and 16:10. Edit "vidmode.ini". See this post.
Notes
- The Multiplayer Update will always list all supported resolutions.
- The custom resolution will always take precedence and as such it cannot be overridden from the options menu.
- The menus may become messed up or unusable after forcing them to certain resolutions; this can be repaired with Star Wars Battlefront II Remastered.
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Set FOV[citation needed]
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- Download and install the Unofficial v1.3 Patch.
- When you start playing, pause the game and choose Fake Console.
- Set your FOV value and confirm.
- This will result in incomplete first-person models on higher FOV settings.
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Input
- Only two bindings can be assigned to a single command.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Mono, Stereo, Headphone, Surround (Dolby Pro Logic II), Quadrophonic, 5.1, 7.1 |
Subtitles |
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Subtitles are only for in-game movies. |
Closed captions |
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Mute on focus lost |
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EAX support |
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EAX 4.0.[5] Disable Bass Management if using DSOAL.[6][7] |
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Accessible through these steps for the Steam version. |
French |
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Accessible through these steps for the Steam version. |
German |
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Accessible through these steps for the Steam version. |
Italian |
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Accessible through these steps for the Steam version. |
Spanish |
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Accessible through these steps for the Steam version. |
Network
- Use the Join or Create buttons in order to skip the main GameSpy login prompt.
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
3658-3659, 6500, 27900 |
UDP |
3658-3659, 6500, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Audio looping and stuttering
Incorrectly bound controller movement
Correctly binding the controller's movement axis[citation needed]
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- Set the Left and Right movement stick to the X+ axis.
- Set the Up and Down visuals stick to the Y- axis.
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Crash to desktop after loading a map
Enable stereo mix[citation needed]
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- Open Control panel and select Sound.
- Change to Recording tab.
- Right click and select "Show Disabled Devices" and enable stereo mix.
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Connect an audio device[citation needed]
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- Either connect a pair of Headphones, a Webcam, a microphone or any other audio device with 3.5mm jack.
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Set CPU core affinity[citation needed]
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- Open Task Manager and go to Battlefront's executable.
- Set Affinity to use only one or two cores to improve overall stability.
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Low frame rate and long loading times
Glitchy textures on AMD graphics cards
- Fixed with Crimson ReLive Edition version 17.2.1 WHQL.[10]
Lights visible through walls
Disable FXAA in the graphics card control panel.
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Random black screens
- Issue commonly found during the tutorial when objective messages pop up.
Disable Discord overlay[12]
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Game output is offset from the screen/renders outside the screen
- The game's video output is offset downward and to the right. It renders outside the lower-right of the screen, with black bars on the top and left.
Instructions
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Disable screen scaling on your primary monitor
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
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Shader Model support |
1.1 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Cutscenes |
Bink Video |
1.8.2.0 |
Multiplayer |
GameSpy, GOG Galaxy |
GameSpy is used in Retail version, both GOG.com and Steam use the Galaxy API |
Mods
- A collection of mods can be found here. For more general mods, go here.
- The official Mod Tools SDK, with some essential fan patches, can be found here.
- Successor to "Star Wars Battlefront 2: Ultimate Pack".
- The modification requires the game to be installed, however, when installed, the modification generates its own executable independent of the game's native executable.
- A modification that adds more than 10 maps, a facelift to the interface and more.
- The "Ultimate Pack" version featured significantly more content.
- The "Ultimate Pack" version supported multiplayer mode, however, as this version generates its own space in the game's destination folder, it does not allow multiplayer from its executable.
- Although this version has been replaced by SAGA EDITION, it is still possible to get the latest version of this modification here.
- A modification that adds more than 100 maps, more than 10 new eras, a facelift to the interface and more.
- Predecessor of "SAGA EDITION", whose content is significantly superior to its successor.
- It is not required to have the base game installed, unless you want to play multiplayer.
- Compatible with Steam version.
- A total conversion mod that overhauls the maps, units, vehicles, weapons, effects and sounds of Battlefront II, while preserving online compatibility and the integrity of the vanilla gameplay.
- Can be very demanding hardware-wise.
AI Heroes
- Allows AI opponents to use Heroes and Villains in Instant Action mode.
- Adds 25 new maps (including the ones from Battlefront I and the Xbox-exclusive DLC maps) and 5 new game modes.
- Ensure the 1.3 revision patch is installed to prevent unreadable text and bugs.
- May not be compatible with vanilla multiplayer servers.
- The Battlefront I Maps can also be found separately here.
- Improves the models, textures, and particle effects for the ALL, CIS, IMP, and REP factions' units and vehicles.
- Installation requires overwriting existing vanilla files, making a backup of the
<path-to-game>\GameData\data\_lvl_pc\side
is recommended before installing.
- Standalone ReShade preset that normalizes color saturation, improves game lighting, sharpens the image, and uses a more subtle bloom.
- Can be modified to fit the player's taste by editing
MasterEffect.h
in a text editor. [Note 4]
- Improved maps with HD textures and general re-design.
- Designed for the HD Graphics Mod. May not look correct without it.
- The realistic maps are not online compatible.
- Installation requires overwriting existing vanilla files, making a backup of the original map files is recommended before installing.
- Replaces the character models with higher quality models and textures.
- Designed for the HD Graphics Mod, but still looks great without it.
- The increased detail can result in significantly more prominent texture aliasing. The HD Graphics Mod can help, and forcing SGSSAA will reduce this even further.
- Installation requires overwriting existing vanilla files, making a backup of the
<path-to-game>\GameData\data\_lvl_pc\side
and <path-to-game>\GameData\data\_lvl_pc\fmp
is recommended before installing.
- Adds several subtle visual enhancements, such as a smoother bloom, more realistic shadows, and a higher quality droideka shield.
- Allows map mod authors to enable additional visual effects. An modded version of the vanilla Mygeeto map that demonstrates what can be accomplished with this patch is available.
- The 1.0 release is not compatible with the HD Graphics Mod, as it uses a DirectX 9-11 wrapper. If combining with that mod, use 0.9.1 or earlier. Doing so may result in undesired effects, depending on user preference.[13]
- Fixes menu display when forced to a higher resolution than 800x600.
- Includes AI Heroes and Unofficial v1.3 Patch.
- New font designed for higher resolutions and reworked HUD with new features.[14]
- Converts Xbox Exclusive DLC maps (Bespin, Rhen Var, Rhen Var Harbor, Yavin Arena) and the additional Hero Assaults+Heroes (Kit Fisto, Asajj Ventress) including the Xbox Title Update's Kashyyyk Hero Assault.
- Better conversion quality than Marvel4's Conversion Pack.
- Bespin: Platforms, Geonosis: Spire, Kamino: Tipoca, Kashyyyk: Docks, Kashyyyk: Islands, Naboo: Plains and Tatooine: Dune Sea maps are not included as they were never officially converted for SWBF2. For those maps download Marvel4's Conversion Pack.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
98, ME (retail) |
2000, XP |
Processor (CPU) |
AMD Athlon XP 1500+ Intel Pentium 4 1.5 GHz |
AMD Athlon XP 2400+ Intel Pentium 4 2.4 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
8.1 GB | |
Video card (GPU) |
Hardware T&L capable 64 MB of VRAM DirectX 9.0c compatible
| Hardware VS/PS capable 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/6060/
in addition to or instead of this directory. The app ID (6060) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
- ↑ Forcing SGSSAA without any compatibility bits causes menus to appear blurrier. Additionally, forced AA does not affect character models on the unit select screen; only the built-in MSAA and any post-processing antialiasing (such as the SMAA provided by the HD Graphics Mod) will antialias those models.
- ↑ For example, changing
#define USE_FISHEYE_CA
to 0 disables chromatic aberration. All settings are labeled in a human-readable fashion.
References