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Star Wars: Bounty Hunter

From PCGamingWiki, the wiki about fixing PC games
Star Wars: Bounty Hunter
Star Wars: Bounty Hunter cover
Developers
Original LucasArts
Remaster Aspyr
Publishers
Aspyr
Release dates
Windows August 1, 2024
Reception
Metacritic 65
OpenCritic 67
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure
Art styles Realistic
Series Star Wars
Star Wars: Bounty Hunter on HowLongToBeat
Star Wars: Bounty Hunter on IGDB
Star Wars: Bounty Hunter on MobyGames
Star Wars: Bounty Hunter on Wikipedia
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Star Wars: Bounty Hunter is a singleplayer third-person action and adventure game in the Star Wars series.

This game is a remastered version of the 2002 game, originally released on the PlayStation 2 and Nintendo GameCube, that serves as a prequel to Star Wars: Episode II – Attack of the Clones. Specifically, the port is based on the GameCube version's source code.[1]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Aspyr Support Page

Availability

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game has no microtransactions.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Star Wars Bounty Hunter\Settings\Settings.txt
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2419090/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Star Wars Bounty Hunter\Saves
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2419090/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Configured incorrectly. Root path variable "WindowsHome" doesn't exist according to Steam Cloud documentation.[2]

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
FMV cutscenes are letterboxed at 2.35:1, while in-game cutscenes apply additional letterboxing for cinematic purposes.
The aspect ratio becomes anamorphic when "Window Mode" is set to "Fullscreen" and the resolution is changed to one with a different aspect ratio than the display.
Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, 21:9 and 32:9.[3]
Multi-monitor
[4]
Ultra-widescreen
Cutscenes are incorrectly cropped and use Vert- scaling.
Gameplay sections, however, use Hor+ FOV scaling.[5][6]
4K Ultra HD
[7]
Field of view (FOV)
Windowed
A windowed mode setting is available, but enabling it crashes the game.[3]
Borderless fullscreen windowed
Fullscreen is actually borderless fullscreen windowed, and is used in place of exclusive fullscreen.[8][3]
Anisotropic filtering (AF)
[9]
Anti-aliasing (AA)
Options for FXAA, TAA and a combination of FXAA+TAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 120 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Keyboard and mouse settings
Keyboard and mouse settings
Gamepad settings (Modern preset, Xbox One layout)
Gamepad settings (Modern preset, Xbox One layout)
Gamepad settings (Legacy preset, Xbox One layout)
Gamepad settings (Legacy preset, Xbox One layout)

Keyboard and mouse State Notes
Remapping
Has one preset control scheme that cannot be changed.
Despite always showing QWERTY layout bindings, layouts like AZERTY are handled correctly.
Mouse acceleration
Mouse sensitivity
A slider is available.
Mouse input in menus
Mouse Y-axis inversion
Referred to as "Flip Camera Y Axis".
Setting is shared between mouse and gamepad.
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
Two presets are available for gamepads: "Legacy" and "Modern".
Set to "Modern" by default.
Controller sensitivity
Referred to as "Camera Sensitivity". A slider is available.
Controller Y-axis inversion
Referred to as "Flip Camera Y Axis".
Setting is shared between gamepad and mouse.
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense
PlayStation button prompts
DualSense prompts will be displayed, even when using a DualShock 4 controller. Requires Steam Input to be disabled.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Generic/other controllers
Button prompts
Natively supports Nintendo Switch Pro Controller and Joy-Con.
Joy-Con are shown in the "Controls Settings", even when a Pro Controller is connected.
Face buttons are displayed without button symbols, and Western-style layout is used for the "Confirm" and "Cancel" buttons (B to select and A to cancel).
Requires Steam Input to be disabled.
Additional information
Controller hotplugging
Haptic feedback
Option located under "Gameplay Settings".
Vibration is used even when playing with keyboard and mouse.
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Uses a default gamepad preset.
Steam Controller button prompts
Cursor detection
Cursor is not used in the game.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Separate sliders for Music, Sound Effects, Voice, and Cinematic.
Surround sound
Stereo only.[10]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

General gameplay settings
General gameplay settings
Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Russian
Spanish

Issues unresolved

Memory leak

This can be observed with RTSS just by leaving the game opened, RAM memory will increase until the game freezes and a pop-up will appear with the following message: "Connection to the graphics device has been lost. Please verify the integrity of your graphics drivers. Check the logs for further details."[11][12]

Issues fixed

Game can't be captured with OBS Studio Game Capture

Use Window Capture with Capture Method Windows 10 (1903 and up)[13]

Game crashes after start

Disable GOG Galaxy Overlay[14]
Make sure that the game uses a correct GPU on Laptops[15]

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD [16]
Cutscenes Bink Video [17]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core2 Duo E8400
AMD Phenom II X2 550
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB[18]
Video card (GPU) Nvidia GeForce GTX 650
AMD Radeon R7 250
DirectX 12 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Star Wars: Bounty Hunter - FAQ – Aspyr Support - last accessed on 2024-08-10
    "By working with the original GameCube source code, we’ve been able to make significant improvements to Star Wars: Bounty Hunter to maximize performance and push the visual fidelity to make this classic experience feel new and improved.

    Those with a deeper familiarity with the original release of Star Wars: Bounty Hunter will know that the original game had significant visual flourishes that we’ve preserved for this release.
    "
  2. SteamDB configuration page - last accessed on 2024-08-01
  3. 3.0 3.1 3.2 Verified by User:MasterBlaster on 2024-08-02
  4. Verified by User:MasterBlaster on 2024-08-02
    Tested by playing the game with a multi-monitor setup at a resolution of 3840x1080.
  5. Verified by User:Suicide machine on 2024-08-01
  6. Verified by User:MasterBlaster on 2024-08-02
    Tested by playing the game at a resolution of 3840x1080 and 3840x1600.
  7. Verified by User:MasterBlaster on 2024-08-02
    Tested by playing the game at 3840x2160 resolution.
  8. Verified by User:Suicide machine on 2024-08-01
  9. Verified by User:MasterBlaster on 2024-08-02
    Tested by checking the same area in the second mission of Chapter 1 with several AF sample rates and comparing them. The game appears to not have any form of AF, as forcing AF through the Nvidia Control Panel produced sharper and cleaner results to texture quality.
  10. Verified by User:MasterBlaster on 2024-08-02
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  11. Verified by User:Faust8 on 2024-08-03
    Crash after repeating level 1, checking the memory RAM in task manager, the game was at 17 GB when crashed.
  12. Game Crash Grafic Card - last accessed on 2024-08-03
  13. Verified by User:Faust8 on 2024-08-03
    Works when the game is in window and fullscreen mode.
  14. GOG Forum - If your game crashes after starting, disable the GOG overlay. - last accessed on 2024-08-01
  15. Steam forum - Keeps crashing on launch for me - last accessed on 2024-08-01
  16. Verified by User:MasterBlaster on 2024-08-02
    fmod.dll can be found in the game's main directory.
  17. Verified by User:MasterBlaster on 2024-08-02
    As seen in the Movies folder. All of the files in the directory are BK2 files.
  18. Verified by User:MasterBlaster on 2024-08-03
    Actual install size is 10.24 GB.