Stacking

From PCGamingWiki, the wiki about fixing PC games
Stacking
Stacking cover
Developers
Double Fine Productions
Windows Other Ocean Interactive
Windows Junglevision Software
macOS (OS X) Edward Rudd
Linux Edward Rudd
Engines
Buddha
Release dates
Windows March 6, 2012
macOS (OS X) May 7, 2013
Linux May 7, 2013
Reception
Metacritic 80
IGDB 84
Stacking on HowLongToBeat
Stacking on IGDB
Stacking on MobyGames
Stacking on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Double Fine Action Forums - Stacking
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Doublefine\Stacking\
macOS (OS X) ~/Library/Application Support/doublefine/stacking/
Linux $XDG_DATA_HOME/doublefine/stacking/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %APPDATA%\Doublefine\Stacking\
macOS (OS X) ~/Library/Application Support/doublefine/stacking/
Linux $XDG_DATA_HOME/doublefine/stacking/
Steam <Steam-folder>/userdata/<user-id>/115110/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
In-game settings.
In-game settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
No HUD when using multiple monitors, unplayable.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can only be set while in game.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA. See Anti-aliasing (AA) for SSAA.
Vertical sync (Vsync)
60 FPS
Animations are locked at 30 FPS.
120+ FPS

Anti-aliasing (AA)[edit]

Only FXAA can be enabled from the in-game menu.
Enabling SSAA[citation needed]

Set the launch parameters to either -ssaa2x or -ssaa4x.

Input settings[edit]

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
DirectInput-only on Windows.[1]
Controller sensitivity
Controller Y-axis inversion
Both axes can be inverted, but only when pausing the game, not from the main menu.
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by «ZoG Forum Team»
Spanish

Issues fixed[edit]

An official FAQ is available on the Double Fine Action Forums. It lists existing and known issues as well as potential fixes.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware[edit]

Middleware Notes
Audio FMOD
Interface Scaleform

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce 8800
AMD Radeon 3850
Intel HD 2000
256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.6 GB
Video card (GPU) Intel HD 3000
ATI Radeon HD 2600
Nvidia GeForce 8800GT
256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.6 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 2000
Intel HD 4000
256 MB of VRAM

References

  1. Verified by User:GeneralFailer on June 8, 2015