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Show new changes starting from 04:07, 29 November 2020
   
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28 November 2020

     05:57  Engine:Unreal Engine 4‎‎ (5 changes | history) . . (+258). . [Rose‎ (5×)]
      05:57 (cur | prev) . . (+48). . Rose (talk | contribs) (Mouse smoothing: mouse smoothing glossary link, letter case)
      05:55 (cur | prev) . . (+32). . Rose (talk | contribs) (Change FPS cap: FPS header title to match the glossary, linking to it)
      05:53 (cur | prev) . . (0). . Rose (talk | contribs) (moved the Video sections to follow the order of the sample article, alphabetized the graphics effects sections)
 m    05:49 (cur | prev) . . (-10). . Rose (talk | contribs) (duplicate video header removed)
      05:48 (cur | prev) . . (+188). . Rose (talk | contribs) (Useful Settings: headers renamed, added and updated to match the format of game articles and get rid of the title case)

22 November 2020

     09:41  Engine:Unreal Engine 4‎‎ (5 changes | history) . . (+847). . [Lextra2‎ (5×)]
 m    09:41 (cur | prev) . . (-1). . Lextra2 (talk | contribs) (Useful Settings)
      09:41 (cur | prev) . . (+356). . Lextra2 (talk | contribs) (Added informations on how to tweak anti-aliasing)
      09:33 (cur | prev) . . (+237). . Lextra2 (talk | contribs) (Added informations on how to disable lens flare)
 m    09:32 (cur | prev) . . (+2). . Lextra2 (talk | contribs) (Adaptive Exposure)
      09:31 (cur | prev) . . (+253). . Lextra2 (talk | contribs) (Added informations on how to adaptive/eye exposure)