User contributions
- 04:04, 23 April 2024 diff hist -411 Team Fortress 2 →System requirements: - Win7 bug quickly was fixed. current
- 13:23, 22 April 2024 diff hist +411 Team Fortress 2 →System requirements: - TF2 64-bit requires Win10 to function correctly.
- 11:15, 19 April 2024 diff hist 0 Team Fortress 2 →Middleware
- 00:55, 19 April 2024 diff hist -314 Team Fortress 2 64-bit update has been released.
- 12:18, 17 April 2024 diff hist -1 m Black Mesa →Input
- 12:17, 17 April 2024 diff hist +401 Black Mesa A new update has been released, with lots of changes. Steam Input supported. Older Windows OS dropped, etc...
- 15:55, 10 March 2024 diff hist -9 Battlefield 2 →Surround sound: - The OpenAL Soft version here is bit dated so replaced link with latest version. current
- 06:12, 29 February 2024 (diff | hist) . . +65 . . Outdated info about OpenAL Soft (makehrtf.exe) on Glossary talk:Surround sound
- 06:10, 29 February 2024 diff hist -1 m Glossary:Surround sound →OpenAL
- 06:09, 29 February 2024 diff hist +219 m Glossary:Surround sound →OpenAL
- 06:05, 29 February 2024 diff hist +63 m Glossary:Surround sound →OpenAL
- 06:02, 29 February 2024 diff hist +446 Glossary:Surround sound →OpenAL: - Cleaning up the instructions a little bit, and fix some outdated stuff. Also links to IRC seems to be non-functional so I put a Wayback machine links for now.
- 05:50, 29 February 2024 (diff | hist) . . +293 . . Outdated info about OpenAL Soft (makehrtf.exe) on Glossary talk:Surround sound
- 07:53, 13 February 2024 diff hist -6 m Team Fortress 2 →Other information
- 09:24, 11 February 2024 diff hist -6 m Team Fortress 2 →Middleware
- 10:39, 10 February 2024 diff hist -29 Team Fortress 2 →Game crashes after closing MotD: - Flash/Java is pretty much dead at this point so this step probably wasnt required.
- 09:29, 10 February 2024 diff hist +42 Team Fortress 2 →Middleware
- 09:27, 10 February 2024 diff hist 0 m Team Fortress 2 →Middleware
- 09:27, 10 February 2024 diff hist +312 Team Fortress 2 →Middleware
- 09:19, 10 February 2024 diff hist +54 Half-Life →Middleware
- 09:18, 10 February 2024 diff hist +77 Team Fortress 2 →Middleware: - WebM seems to be used in 64-bit branch.
- 08:44, 10 February 2024 diff hist +124 Team Fortress 2 →Other information: - x64_linux_test branch has been renamed to just x64_test and 64-bit version is also available for Windows aswell.
- 11:22, 7 February 2024 diff hist +43 Windows →Wi-Fi background scan causes latency: - fixed dead links through web archive.
- 11:20, 7 February 2024 diff hist +56 Windows →Issues unresolved: - 500 Hz limit has been increased since Win11.
- 11:14, 4 February 2024 diff hist +29 m Counter-Strike 2 →System requirements
- 11:13, 4 February 2024 diff hist +253 Counter-Strike 2 →System requirements
- 11:06, 4 February 2024 diff hist -16 Counter-Strike: Global Offensive This wasn't the case (unless if you are using Mac), as the game downloads both CS2 and CS:GO on both the 2013 demo_viewer and csgo_legacy branch (Steam DL status will show 64GB instead of usual 30+GB if you only have CS:GO). current
- 10:56, 4 February 2024 diff hist -3 Store:Rockstar Games Launcher Forgot to update the system requirements.
- 10:56, 4 February 2024 diff hist +29 Store:Rockstar Games Launcher RGL dropped support for Win7 and 8 now.
- 10:51, 4 February 2024 diff hist +605 Red Dead Redemption 2 →System requirements: - RGL recent update in 2024 just drop support for Win7/8, the game already seems to drop support for Win7 already prior to this according to Steam store system requirements but don't know the exact year that they just dropped it.
- 07:46, 1 February 2024 diff hist 0 Engine:IW engine Updated latest release date. current
- 06:16, 31 January 2024 diff hist +243 Grand Theft Auto V →Input: - Added DualSense controller prompt mod. And some other edit aswell.
- 05:13, 31 January 2024 diff hist +429 Grand Theft Auto V →System requirements: - R* has pushed a update that drop support for Win7 to 8.1.
- 12:01, 27 January 2024 diff hist -439 m Half-Life 2: Episode Two →Input
- 11:15, 27 January 2024 diff hist +413 Half-Life 2: Episode Two →Input: - updating this section to (almost) match the info of HL2 and EP1 respectively.
- 11:05, 27 January 2024 diff hist +77 Half-Life 2: Episode One →Input: - Using -dx9 command line alongside -gamepadui will allow you to have Gamepad UI with D3D9. Also updated the button prompt info and notes. current
- 11:03, 27 January 2024 diff hist -245 Half-Life 2: Lost Coast →Input
- 11:01, 27 January 2024 diff hist +1,053 Half-Life 2: Lost Coast →Input: - Copied most of the controller info from HL2 page.
- 10:53, 27 January 2024 diff hist +161 Half-Life 2 →Input
- 10:52, 27 January 2024 diff hist +7 Half-Life 2: Lost Coast →Input
- 10:51, 27 January 2024 diff hist +212 Half-Life 2: Lost Coast →Input
- 10:48, 27 January 2024 diff hist +17 Half-Life 2: Lost Coast →Input: - Full controller support has been native since then. Copy pasted this from HL2 page.
- 10:46, 27 January 2024 diff hist +47 m Half-Life 2 →Input
- 10:45, 27 January 2024 diff hist +8 m Half-Life 2 →Input
- 10:44, 27 January 2024 diff hist +88 Half-Life 2 →Input
- 10:43, 27 January 2024 diff hist 0 m Half-Life 2 →Input
- 10:42, 27 January 2024 diff hist +435 Half-Life 2 →Input: - maybe i should add this back for third-party mods and for older version of the game.
- 10:38, 27 January 2024 diff hist +45 m Half-Life 2 →Input
- 10:37, 27 January 2024 diff hist -81 Half-Life 2 →Input: - Using -dx9 command line alongside -gamepadui will allow you to have Gamepad UI with D3D9.
- 07:48, 10 January 2024 diff hist +96 ReShade →Compatibility list: - GMOD depth buffer works, but there might be some issues that cause the depth buffer to misalign or the camera itself to invert.