User contributions
- 13:55, 30 November 2019 diff hist -3 Spyro Reignited Trilogy
- 13:53, 30 November 2019 diff hist -22 Spyro Reignited Trilogy
- 13:49, 30 November 2019 diff hist -178 Spyro Reignited Trilogy Accidental double ref...
- 13:48, 30 November 2019 diff hist +177 Spyro Reignited Trilogy Accidentally deleted a ref.
- 13:46, 30 November 2019 diff hist +348 Spyro Reignited Trilogy I am, however, leaving the >30fps Alpine Ridge glitch and the >100fps idle sliding glitch as full negatives because those are truly game breaking issues and only the former has an effective workaround for it. The latter is un-fixable, unfortunately.
- 13:23, 30 November 2019 diff hist +7 Spyro Reignited Trilogy
- 13:22, 30 November 2019 diff hist +12 Spyro Reignited Trilogy
- 13:21, 30 November 2019 diff hist +10 Spyro Reignited Trilogy Since all three games can still be completed 100% through normal play, Spyro's jump height being lower at >30fps isn't really severe enough of an issue to be considered completely negative. It's really something that only speedrunners should worry about.
- 12:53, 30 November 2019 diff hist +76 Spyro Reignited Trilogy
- 12:52, 30 November 2019 diff hist +53 Spyro Reignited Trilogy You can finish Alpine Ridge without lowering to 30fps. It's only when you have the framerate cap set to 60 that the glitch occurs. Unlimited + Vsync fixes it.