Sonic & Sega All-Stars Racing
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Developers | |
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Sumo Digital | |
macOS (OS X) | Feral Interactive |
Publishers | |
Windows | Sega |
Russia | 1C-SoftClub |
OS X | Feral Interactive |
Engines | |
Sunshine Engine[1] | |
Release dates | |
Windows | March 3, 2010 |
macOS (OS X) | April 5, 2013 |
Reception | |
Metacritic | 65 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Track racing |
Art styles | Cartoon |
Themes | Fantasy, Contemporary |
Series | Sonic Racing |
Sonic Racing | |
---|---|
Subseries of Sonic the Hedgehog | |
Sonic & Sega All-Stars Racing | 2010 |
Sonic & All-Stars Racing Transformed | 2013 |
Team Sonic Racing | 2019 |
Sonic Racing | 2019 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Sonic & Sega All-Stars Racing is a multiplayer third-person racing game in the Sonic Racing series.
The game lacks achievements that can be found in the Xbox 360 and PlayStation 3 releases.[citation needed]
General information
- Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.
- Steam Community Discussions
- Support page for OS X version
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM Europe only. | |||
Retail | Europe only. | |||
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Steam | ||||
GamersGate (unavailable) | SecuROM PA DRM. |
- The Mac OS X version is no longer sold digitally.
DLC and expansion packs
- The "Metal Sonic & Death Egg Zone" DLC is available only on PlayStation 3 and Xbox 360. The "Ryo Hazuki - Forklift Truck" DLC has been ported to the OS X version only.
Essential improvements
Skip intro videos
Delete/rename Logos.usm[2] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.ini[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/34190/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\ssr_save.bin[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/34190/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Native for 16:9 only; use Sonic & SEGA All-Stars Racing FOV Fix for all others. | ||
Multi-monitor | Use Sonic & SEGA All-Stars Racing FOV Fix. | ||
Ultra-widescreen | Use Sonic & SEGA All-Stars Racing FOV Fix. | ||
4K Ultra HD | |||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Using Nvidia Inspector, AA can be forced with the flag 0x080012C1 . |
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Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- Setting Low Detail Models to Off will load the lowest quality models, it doesn't "disable" low-detailed models like most people would expect, rather selecting Four Player will load the highest quality models available.[3]
Windowed
Edit settings.ini[4] |
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Input
Keyboard and mouse | State | Notes |
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Remapping | States Config A but no apparent way to change anything. |
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Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not supported. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Configuration utility requires keyboard or mouse. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
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Generic/other controllers | See the glossary page for potential workarounds. |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M | The game can only be controlled with the device used to enter the game. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, music, and speech. | |
Surround sound | 2.0 only in menus. 7.1 in the actual game. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | The Samba de Amigo level uses parts of Bellini's Samba de Janeiro |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Patch for the Steam version. | |||
Spanish | Castilian. |
Network
Multiplayer types
Type | Native | Players | Notes | |
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Local play | 4 | Versus Split-screen. |
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LAN play | 4 | Versus |
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Online play | 4 | Versus OS X version only.[citation needed] |
Issues fixed
Crash at launch
Change sound card sample rate[citation needed] |
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This happens at some audio sample rates. 48Khz works. 96Khz does not. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[5] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 |
Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 64 3000+ |
Intel Core 2 Duo 2.4 GHz AMD Athlon 64 X2 4200+ |
System memory (RAM) | 1 GB (XP) 2 GB (Vista) |
1.5 GB |
Hard disk drive (HDD) | 6 GB | 7 GB |
Video card (GPU) | Nvidia GeForce 7600 ATI Radeon X1300 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 ATI Radeon HD 3800 series 512 MB of VRAM |
Sound (audio device) | DirectX compatible | Creative Sound Blaster X-Fi |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.3 | 10.8.4 |
Processor (CPU) | Intel 1.8 GHz | Intel 2.4 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 256 MB of VRAM | 512 MB of VRAM |
- The following graphics cards are not supported: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Nvidia GeForce 320M and Nvidia GeForce 330M.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/34190/
in addition to or instead of this directory. The app ID (34190) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo - last accessed on 2010-02-17
- "All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!"
- ↑ Verified by User:Tecc on 2021-05-19
- ↑ Attention! How to make the game look much better :: Sonic and SEGA All Stars Racing General Discussions - last accessed on May 2023
- ↑ Verified by User:Tecc on 2021-05-19
- ↑ Last chance to buy these Mac classics! | Feral News