Soldiers: Heroes of World War II
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| Developers | |
|---|---|
| Best Way | |
| Publishers | |
| Codemasters | |
| 1C Company | |
| Engines | |
| GEM | |
| Release dates | |
| Windows | June 30, 2004 |
General information
Availability[edit]
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | StarForce 3 DRM[Note 1] | |||
| Publisher website | ||||
| Amazon.com | ||||
| GOG.com | ||||
| Green Man Gaming | ||||
| Steam |
- StarForce DRM for this game does not work on some versions of Windows (see above for affected versions).
Game data[edit]
Configuration file(s) location[edit]
| System | Location |
|---|---|
| Windows | <path-to-game>\profiles\<game-profile-name>\settings[Note 2] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/11480/pfx/[Note 3] |
Save game data location[edit]
| System | Location |
|---|---|
| Windows | <path-to-game>\profiles\<game-profile-name>\save\[Note 2] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/11480/pfx/[Note 3] |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video settings[edit]
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | Vert- native. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | Crash at start with any resolution higher than 1920x1080 with error message: "Texture or surface size is too big (esurface.cpp 129)" | ||
| Field of view (FOV) | |||
| Windowed | See the glossary page for potential workarounds. | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | Maximum value of in-game FPS limiter is "100". | ||
| High dynamic range display (HDR) | |||
Input settings[edit]
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio settings[edit]
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Russian | ||||
| Spanish |
Network[edit]
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| LAN play | |||
| Online play | |||
Issues unresolved[edit]
Incompatibility with Conexant High-Definition SmartAudio 221 sound card[edit]
The Conexant High-Definition SmartAudio 221 sound card will not work with this game; it needs to be disabled.[5]
Issues fixed[edit]
Game won't run with "Program will be terminated" error[edit]
| Set compatibility mode[citation needed] |
|---|
|
Other information[edit]
API[edit]
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 8, 9.0b |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 98SE | XP, Vista |
| Processor (CPU) | 1 GHz | 2 GHz |
| System memory (RAM) | 256 MB | 512 MB |
| Hard disk drive (HDD) | 1.5 GB | |
| Video card (GPU) | ATi Radeon 9xxx, nVidia GeForce 2 32 MB of VRAM DirectX 8 compatible | ATI Radeon 9xxx and above, Nvidia GeForce FX and above recommended |
- This game is reportedly incompatible with the Conexant High-Definition SmartAudio 221 sound card; it needs to be disabled for the game to work.[5]
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/11480/in addition to or instead of this directory. The app ID (11480) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.