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Smash Up Derby

From PCGamingWiki, the wiki about fixing PC games
Smash Up Derby
Smash Up Derby cover
Developers
City Interactive
Publishers
Europe City Interactive
North America ValuSoft
Russia Russobit-M
Engines
Virtools
Release dates
Windows April 4, 2003
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Track racing
Art styles Realistic
Smash Up Derby on IGDB
Smash Up Derby on MobyGames

Smash Up Derby is a singleplayer and multiplayer third-person racing game.

It's also known as Demolition Champions.

General information

Official site - retrieved with Wayback machine from December 5, 2004.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
Retail
DRM-free
Polish covermount release from PLAY 08/2003 has no disk check.
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows

Essential improvements

Skip intro videos

Rename or delete intro videos[1]
  1. Go to <path-to-game>\resources\Movies\.
  2. Rename or delete intro1.avi, intro2.avi and intro3.avi.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\RenderEngines[Note 1]

Save game data location

System Location
Windows <path-to-game>\resources\save[Note 1]

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Can be disabled in <path-to-game>\RenderEngines\CK2_3D.ini by setting DisableFilter to 1
Anti-aliasing (AA)
Can be enabled in <path-to-game>\RenderEngines\CK2_3D.ini by changing Antialias to atleast 2[2]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Input settings
Input settings

Audio

Game and music settings
Game and music settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Italian
Local retail only.
Lithuanian
Local retail only.
Polish
Local retail only.
Russian
Local retail only.

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
8 Versus
Online play
8 Versus
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Missing in some Demolition Champions releases.[citation needed]

Ports

Protocol Port(s) and/or port range(s)
TCP 18005
UDP 63642
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU)


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:F7cjo on November 13, 2023
  2. Verified by User:F7cjo on November 13, 2023