Sea of Solitude
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Jo-Mei Games | |
Publishers | |
Electronic Arts | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | July 5, 2019 |
Reception | |
Metacritic | 64 |
OpenCritic | 70 |
IGDB | 70 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure |
Themes | Post-apocalyptic |
Sea of Solitude is a singleplayer third-person adventure game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Microsoft Store | Included exclusively with Xbox Game Pass for PC as part of its version of EA Play. | |||
Origin | Included with EA Play. Manual link for EA App purchase. |
|||
Steam | Included with EA Play (Steam). | |||
Amazon.com (unavailable) | ||||
(unavailable) | ||||
Green Man Gaming (unavailable) | ||||
Humble Store (unavailable) | Region locked in Latin America. |
- All versions require Origin and Denuvo Anti-Tamper DRM.[2]
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via EA Play. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Jo-Mei GmbH\SeaOfSolitude\SoS-Settings HKEY_CURRENT_USER\Software\Jo-Mei GmbH\SeaOfSolitude |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1225590/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Jo-Mei GmbH\SeaOfSolitude\SoS-Progress |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1225590/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Off, 4x TAA | ||
Vertical sync (Vsync) | Off, Half, Full | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration[3] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Blue at title screen, changes to white once in-game | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (DualShock 4 USB Wireless Adapter) Controller not detected over Bluetooth |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, World, Music, Voice | |
Surround sound | Toggle between stereo or mono. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses when focus is lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
- Simplified Chinese, Traditional Chinese, Dutch, Korean, Portuguese and Russian are only available in The Director's Cut edition published by Quantic Dream for the Nintendo Switch.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-2120 AMD Phenom II X4 965 |
Intel Core i5-4690K AMD Ryzen 3 1300X |
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 290 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.4.1f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1225590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2019-07-07
- ↑ Verified by User:Aemony on 2019-07-07
dbdata.dll
is present, along with/timing
and/antitamperdiagnosis
command-line arguments.
- ↑ Answers HQ - Negative mouse acceleration - last accessed on 2019-08-28