Saleblazers
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Airstrafe Interactive | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | TBA |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Business |
Art styles | Anime |
Themes | Oceania |
Saleblazers is a singleplayer and multiplayer business-ARPG developed and published by Airstrafe Interactive.
The game is currently in closed playtesting, with access publicly available upon request from the game's official Steam page and Discord server.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Airstrafe Interactive\Saleblazers |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1419850/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Airstrafe Interactive\Saleblazers\Saves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1419850/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | 2x-8x MSAA, up to 2x SSAA (called Render Scale) | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate can be uncapped or limited to 60, 144, or 240 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Background music, Shop music, Combat music, Pursuit music | |
Surround sound | ||
Subtitles | All dialogue, including voiced dialogue, has forced subtitles. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Co-op, Versus |
||
Online play | 8 | Co-op, Versus During invasions, servers can temporarily host up to 16 players. |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-6500U | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 960M |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.36f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1419850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1419850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2022-10-05
- ↑ Verified by User:Expack3 on 2022-10-05
- Playtest version's plugins folder contains
AudioPluginDissonance.dll
, which is used by the Resonance Audio middleware.
- Playtest version's plugins folder contains
- ↑ Verified by User:Expack3 on 2022-10-05
- Playtest version's plugins folder contains
Rewired_DirectInput.dll
, which is used by the ReWired input middleware.
- Playtest version's plugins folder contains