Road to Guangdong

From PCGamingWiki, the wiki about fixing PC games
Road to Guangdong
Road to Guangdong cover
Just Add Oil Games
Excalibur Games
Unity 2017[Note 1]
Release dates
Windows September 4, 2020[2]
OpenCritic 53
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera, First-person
Controls Direct control
Genres Vehicle simulator
Vehicles Automobile
Art styles Stylized, Vector art
Themes China, Contemporary
Road to Guangdong on HowLongToBeat
Road to Guangdong on IGDB
Road to Guangdong on MobyGames

General information

Official Discord server
Steam Community Discussions


Source DRM Notes Keys OS
Publisher website
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GamersGate (unavailable)
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Gamesplanet logo.svg (unavailable)
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Green Man Gaming (unavailable)
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Humble Store (unavailable)
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Steam (unavailable)
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All versions require Steam DRM.

DLC and expansion packs

Name Notes
Official Soundtrack

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Excalibur\RoadToGuangdong
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/995840/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Excalibur\RoadToGuangdong
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/995840/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud


External options.
External options.

Graphics feature State Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
Anisotropic filtering (AF)
Cannot change outside of presets. Ultra and Very High force AF on; High and Medium limits AF to specific, developer-specified textures; and Low and lower disables AF.[5]
Anti-aliasing (AA)
Only enabled in Ultra and Very High presets. Cannot toggle separately.
Vertical sync (Vsync)
On when using Medium preset or higher; off when using Low preset or lower. Can also be forced off using a third-party application such as Special K.[6]
60 FPS and 120+ FPS
Framerate is uncapped.[6]


Control settings.
Control settings.

Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
X axis only for steering; X and Y-axis individually-adjustable for movement and looking.
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Language selection screen requires mouse input.
Controller remapping
Controller sensitivity
X axis only for steering; X and Y-axis individually-adjustable for movement and looking.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Many buttons prompts are currently missing.[8]
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M


Desired language must be selected every time the game starts.
Audio options.
Audio options.
Language options.
Language options.

Audio feature State Notes
Separate volume controls
Master, radio, conversation, environment, engine, menu, other
Surround sound
2.0 only.[11]
Closed captions
Mute on focus lost
Cannot be enabled.


All dialogue is text-based.
Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese
Brazilian Portuguese

Other information[edit]


Executable 32-bit 64-bit Notes

System requirements[edit]

Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i3 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Dedicated
1 GB of VRAM
DirectX 9.0b compatible
A 64-bit system is required.


  1. Unity engine build: 2017.4.30f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/995840/ in addition to or instead of this directory. The app ID (995840) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Verified by User:Expack3 on 2019-08-21
  2. Road to Guangdong Boxed Trailer - 4 Sep - All Ratings - last accessed on 2021-06-23
  3. Official Discord discussion (#questions) on 21:9 support - last accessed on 2019-08-26
  4. Official Discord discussion (#questions) on 21:9 support - last accessed on 2019-08-26
    "mrpotato44 06/06/2019
    Hey I have a question/issue, I am running the game on a 3440x1440, and even thought I select the resolution on startup, the top and bottom parts of the screen are cut off.
    how would I fix this?

    RedPandaViking 06/06/2019
    Sadly at the moment we don't fully support 21:9 resolutions, however this is something we can look at addressing this sooner though and make it a higher priority
  5. Verified by User:Expack3 on 2019-08-27
  6. 6.0 6.1 Verified by User:Expack3 on 2019-08-26
    Tested using built-in graphics presets and using Special K 0.10.x with PresentationInterval set to 0.
  7. 7.0 7.1 Verified by User:Expack3 on 2019-08-26
    No in-game control remapping, and external rebinding options do not correspond with any in-game action.
  8. Verified by User:Expack3 on 2019-08-21
    Button prompts for controllers tend to look like btn_FacePlate
  9. 9.0 9.1 Verified by User:Expack3 on 2019-08-26
    Tested using my Logitech Gamepad F310 in DirectInput mode.
  10. 10.0 10.1 Verified by User:Expack3 on 2019-08-26
    Tested using my Logitech Gamepad F310.
  11. Verified by User:Expack3 on 2019-08-26
    Tested using Razer surround and Special K 0.10.x