Road Wars

From PCGamingWiki, the wiki about fixing PC games
Road Wars
Road Wars cover
Developers
Interactive Vision A/S
Publishers
WarCry Corp[1]
Release dates
Windows 2000
Road Wars on MobyGames

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

Online multiplayer no longer works due to GameSpy services being shut down.
CD/DVD version is bundled with outdated AOL 9.0 client. This can be resolved by just not installing it.
Game comes with stable configuration manager to help it run on newer systems.
Customization and mods

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Road Wars\Ini[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\[Note 1]

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Windows Compatibility
Borderless fullscreen windowed
Windows Compatibility.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Triple Buffering Only
60 FPS
Optimal Framerate
120+ FPS
Can run at higher framrates but breaks in-game physics

Input settings[edit]

Keyboard and mouse State Notes
Remapping
Install folder by .ini.
Mouse acceleration
Mouse sensitivity
In-Game
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
You can important custom .ini files for whatever controller you have.
Full controller support
Controller remapping
Controller sensitivity
Steering Sensitivity and Deadzone
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
8
Online play
8 GameSpy services have been shut down;[2] see GameSpy for workarounds.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
You can set one via IPX
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP Ports 1,2,3,4
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]

Editing The Game[edit]

All files must have the same name as the original file in order to work. You cannot specify new file names due to the files being hardcoded.
Editing Highscore[citation needed]
  1. Go to the Road Wars folder and go to the Tracks folder.
  2. A User.txt file will be located in there.
  3. You can edit [BEST LAP] and [BEST TIME] settings to your choosing.
Track editing is limited, but if you know how to configure .txt files, you can set certain highscores on whichever track you race on.
Editing Tracks[citation needed]
  1. Go to the Road Wars folder and go to the Tracks Folder
  2. A World folder will be located in there.
  3. Navigate inside the World folder
  4. Click on Data.txt
  5. You can edit the [DATA], [OUTPUT], [AI], and [CD MUSIC] sub-sections.
Editing Cars[citation needed]
  1. Go to the Road Wars folder and go to the Cars Folder
  2. All cars currently in the game should be listed.
  • Clicking on the folder will give you a series of folders that contain .msh or .inis to choose from.
Adding custom sounds into the game[citation needed]
  1. Go to the Road Wars folder and go to the Sfx Folder
  2. All sounds that are in the game will be listed here.
  • By clicking on a sound you should recognize where it is located in the game.
    • Example: Sound1.wav is the select sound for the main menu. You can add ANY sound file that has an extension .wav to change it.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Multiplayer GameSpy

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95, 98, Me, 2000
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 200 MB

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References