Key points
- 64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit versions of Windows.
Availability[edit]
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
Game data[edit]
Configuration file(s) location[edit]
Save game data location[edit]
Audio feature |
State |
Notes |
Separate volume controls |
|
Interface, Engine, Effect, Music, Others, Engines, police siren |
Surround sound |
|
stereo |
Subtitles |
|
No voicing |
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Spanish |
|
|
|
|
Italian |
|
|
|
|
Network[edit]
Multiplayer types
Issues fixed[edit]
Installing on 64-bit versions of Windows[edit]
Manual installation
|
- Copy the ROADRASH folder to your install drive.
- Copy AWEMAN32.DLL, RASHICON.DLL and RASHDROP.DLL from the SETUP folder to your ROADRASH folder.
- Create a text file with the following content:
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\Electronic Arts\RoadRash 95] "Path"="C:\\ROADRASH"
- Change path to your install directory, rename file extension to .reg and execute it.
- Start RASHME.EXE to play the game.
|
Colour problems on Vista/7[edit]
- Exit explorer before starting Road Rash, then restart it. Can use a batch file.
- Alternatively, use cnc-ddraw- if the game is cropped off and not filling the entire screen, try an older build of cnc-ddraw like 1.4.1.0
MIDI music hangs post-race[edit]
Even when set to GS Wavetable Synth, if CoolSoft MIDIMapper is installed, it causes this issue. May not be the only cause.
Issues unresolved[edit]
Full screen viewing[edit]
"MIDI Error"[edit]
Other information[edit]
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements[edit]
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 75 MHz
| Intel Pentium 120 MHz |
System memory (RAM) |
16 MB | |
Hard disk drive (HDD) |
25 MB | |
Video card (GPU) |
DirectDraw compatible 1 MB of VRAM
| 2 MB of VRAM |
Notes
References