Rise and Fall: Civilizations at War

From PCGamingWiki, the wiki about fixing PC games
Rise and Fall: Civilizations at War
Rise and Fall: Civilizations at War cover
Developers
Stainless Steel Studios
Midway Games San Diego
Publishers
Midway Games
Engines
Titan 2.0
Release dates
Windows June 12, 2006
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Controls Multiple select, Point and select, Direct control
Genres Action, RTS
Themes Classical
Rise and Fall: Civilizations at War on MobyGames
Rise and Fall: Civilizations at War on Wikipedia

Warnings

StarForce DRM for this game does not work on some versions of Windows (see Availability for affected versions).
GameSpy online services have been shut down (see Network for solutions).

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3.7.16.04 DRM[Note 1]
Windows
StarForce DRM for this game does not work on some versions of Windows (see above for affected versions).

Essential improvements[edit]

Patches[edit]

Patch 1.15 is the latest patch.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Midway Home Entertainment\Rise and Fall

Save game data location[edit]

System Location
Windows <path-to-game>\Data\Saved Games[Note 2]
Campaign progress is stored in <path-to-game>\Users\default

Portable RaF: CaW[edit]

Moves the user files to a Data folder , allowing it to be portable.
Using Portable RaF: CaW[3]
  1. Navigate to here, then download one of the following files:
  • RiseAndFallCivilizationsAtWarPortable-XJDHDR_1.15_Development_Test_{version}_English.paf.exe if you have a copy of Rise and Fall: Civilizations at War installed that you would like to use with the Portable Apps Launcher.
  • RiseAndFallCivilizationsAtWarPortable-XJDHDR_1.15_Development_Test_{version}_English_online.paf.exe if you would like the installer to download the free version of this game and use it's game files.
  1. Run the PortableApps installer that you downloaded.
  2. If you picked the first option above, create a folder named Rise and Fall; Civilizations at War in <location-you-installed-the-PortableApps-Launcher>\App. Navigate to <path-to-game> and copy all of the files there into the folder you created.
  3. In future, the game must be started by running <location-you-installed-the-PortableApps-Launcher>\RiseAndFallCivilizationsAtWarPortable-XJDHDR.exe.

Video settings[edit]

Video Settings.
Video Settings.

Graphics feature State WSGF Notes
Widescreen resolution
The HUD is stretched.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Can be enabled under Configuration file(s) location\Wait for VSync
60 FPS and 120+ FPS

Enable In-Game Clock[edit]

The game can display a little clock showing the game speed & map time but the setting cannot be found in any menu.
Instructions[4]
  1. Press F11 in-game.

Alternatively go to Configuration file(s) location and set ClockDisplay to 1.

Input settings[edit]

Input Settings.
Input Settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Inverts the mouse Y-axis in hero mode.
Controller
Controller support

Audio settings[edit]

Audio Settings.
Audio Settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German

Network[edit]

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
GameSpy services have been shut down;[5] see GameSpy for workarounds.
Asynchronous multiplayer

Connection types

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio Miles Sound System 6.6g[6]
Cutscenes Bink Video
Multiplayer GameSpy

System requirements[edit]

Windows[7]
Minimum
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium 4, 1.5 GHz
AMD Athlon 2000+, Sempron 2200+
System memory (RAM) 512 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) ATI Radeon series 9500, 9600, 9700, 9800, X300, X600, X800
Nvidia GeForce 3, 4, FX 5200, 5600, 5700, 5800, 5900, 5950, GT 6600, 6800
Intel Extreme Graphics 915GM-FR, 915 GGM, 900G
64 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
Other 16X speed DVD or 4x speed CD/DVD

Notes

  1. This version of StarForce DRM does not work on Windows 8.1 or Windows 10.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Windows 8.1 support - StarForce Support
  2. Windows 10 support - StarForce Support
  3. Verified by User:XJDHDR on July 21, 2019
  4. Tested by Nessy
  5. Pricing | GameSpy Technology
  6. Verified by User:Nessy on 2019-06-09
    Version number found in Mss32.dll in the game installation folder.
  7. Rise & Fall: Civilizations at War (2006) Windows box cover art - MobyGames - last accessed on 2017-01-03