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Record of Lodoss War: Deedlit in Wonder Labyrinth

From PCGamingWiki, the wiki about fixing PC games
Record of Lodoss War:
Deedlit in Wonder Labyrinth
Record of Lodoss War: Deedlit in Wonder Labyrinth cover
Developers
Why so serious?
Team Ladybug
Publishers
Why so serious?
AGM PLAYISM
Engines
Mogura Engine 2
Release dates
Windows March 27, 2021
Reception
Metacritic 74
OpenCritic 78
Taxonomy
Modes Singleplayer
Record of Lodoss War: Deedlit in Wonder Labyrinth on HowLongToBeat
Record of Lodoss War: Deedlit in Wonder Labyrinth on IGDB
Record of Lodoss War: Deedlit in Wonder Labyrinth guide on StrategyWiki
Record of Lodoss War: Deedlit in Wonder Labyrinth on MobyGames

Record of Lodoss War: Deedlit in Wonder Labyrinth is a single-player sidescrolling action game, which is a part of media mix project of the classic light novel franchise "Record of Lodoss War", and serves as a bridge which fills in the gaps from the most recent novel in the series released in August 2019.

After the rapidly achieved commercial success of Touhou Luna Nights, Team Ladybug 's next project immediately gathered numerous spotlights in modern PC gaming without doubt. The project actually started at some unknown timeline before April 14, 2018 and a preview trailer was launched, but due to unknown circumstance the project was delayed and there were barely any news since then, with another new project "Touhou Luna Nights" created instead. The Early Access Demo of this game is formally created In November 18, 2019 after the retail release of "Touhou Luna Nights", and released in March, 13th 2020, also given the project name Record of Lodoss War: Deedlit in Wonder Labyrinth. Deedlit in Wonder Labyrinth eventually left Early Access status and formally released in March 27, 2021.

Just like Touhou Luna Nights, this game was developed on Team Ladybug's Mogura Engine 2, which is a highly modified game engine built upon Game Maker Studio 2 presets.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Record of Lodoss War-Deedlit in Wonder Labyrinth- Original Soundtrack The game's original soundtrack, Contains 22 pieces of music in both .mp3 and .flac formats.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Deedlit_in_Wonder_Labyrinth\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1203630/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Deedlit_in_Wonder_Labyrinth\
Microsoft Store %LOCALAPPDATA%\Packages\ActiveGamingMediaInc.RecordofLodossWar-DeedlitinWo_4tj796bhrrsp0\SystemAppData\wgs\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1203630/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
in-game volume setting added in a separate "GAME SETTING" screen after early access ver. 0.6.2.9; Prior to such version, Volume can only be adjusted at the initial setup screen before the game starts. You can't adjust music volume.
Surround sound
Subtitles
All dialogue is text-based. Voice is minimum; the game only contains system voice and Deedlit's generic grunt when being damaged.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Script localization only; The used action/combat UI is only in English.
Japanese
Simplified Chinese
Just like Touhou Luna Nights, there's an additional set of Chinese-specific UI added in the graphic data of early access ver. 0.6.2.9 but incomplete and remains unused; the game still uses general International UI during action/battle if set language in Simplified Chinese.
Traditional Chinese
Italian
French
Spanish
German
Brazilian Portuguese
The original brazilian portuguese translation of this nice game is a DISASTER! Why, you ask? See below:

1 - The author of the translation made up phrases and inserted them in the translation. That's right. he inserted text that got NOTHING to do with was written. This happened in SEVERAL places. This forced me to play the game in english till the end.

2 - Where this didn't happen he translated the strings poorly, using words that didnt quite match what was written in the english text.

I'm a translator of programs/games with more than 20 years of experience in this area. I don't say i don't make mistakes but you'll find if you read the file that i did a good job on it. Of course you can also check the brazilian portuguese translation of the previous author to see if i'm lying about what i said.

With that being said i hope you'll have a more satisfying experience with the game now, you can download the fixed translation in the link below, just replace the file of same name in the "data" folder and you are ready to go:

https://akirabox.com/2bJG8K4kQzOB/file
Russian
Korean

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 2000, XP, Vista, 7, 8, 10
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 2 GB
Storage drive (HDD/SSD) 50 MB
Video card (GPU) OpenGL compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References