ReThink

From PCGamingWiki, the wiki about fixing PC games
ReThink
ReThink cover
Developers
Yaeko
Engines
Unreal Engine 4
Release dates
Windows March 17, 2017
ReThink on IGDB
ReThink on MobyGames
ReThink
ReThink 2017
ReThink: Evolved 2017
ReThink: Evolved 2 2018
ReThink 2 2018
ReThink: Evolved 3 2019
ReThink 3 2019

Key points

On December 21, 2018 Rework version have been released. Original version is still available as a launch option in Steam.[1]

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Version differences[edit]

Original version[edit]

Unreal Engine 4.16
Not supported anymore.
Color blind mode.

Rework version[edit]

Unreal Engine 4.21
Much better performance.
New content and features. Some content was removed, like jumping puzzles.
New menu and user interface.
Improved visuals.
Improved tutorial.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\RethinkReworked\Saved\Config\WindowsNoEditor\GameUserSettings.ini (Reworked)
%LOCALAPPDATA%\RethinkReworked\Saved\SaveGames\SETTINGS_*.sav (Reworked)
%LOCALAPPDATA%\RT_RW\Saved\SaveGames\SETTINGS.sav (Original)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/603800/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\RethinkReworked\Saved\SaveGames\*SAVE.sav (Reworked)
%LOCALAPPDATA%\RT_RW\Saved\SaveGames\*_RW.sav (Original)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/603800/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Both Original and Reworked saves are synchronized independently.

Video settings[edit]

In-game video settings.
In-game video settings.
In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Vert-
Multi-monitor
Ultra-widescreen
Vert-, increase field of view to compensate.
4K Ultra HD
Field of view (FOV)
70-120
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Color blind mode
Only in original version. Color name tags above every cube and target, see screenshot below.

Input settings[edit]

In-game input settings.
In-game input settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Effects, Music
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) AMD Phenom
Intel Pentium
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 950
AMD Radeon R9 270X
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/603800/ in addition to or instead of this directory. The app ID (603800) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References