Pro Evolution Soccer 2018 Lite

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Pro Evolution Soccer 2018 Lite
Pro Evolution Soccer 2018 Lite cover
Developers
PES Productions
Publishers
Konami
Engines
Fox Engine
Release dates
Windows November 15, 2017
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view, Third-person
Controls Direct control
Genres Sports
Sports Football (Soccer)
Art styles Realistic
Series Pro Evolution Soccer
Pro Evolution Soccer 3 2003
Pro Evolution Soccer 4 2004
Pro Evolution Soccer 5 2005
Pro Evolution Soccer 6 2006
Pro Evolution Soccer 2008 2007
Pro Evolution Soccer 2009 2008
Pro Evolution Soccer 2010 2009
Pro Evolution Soccer 2011 2010
Pro Evolution Soccer 2012 2011
Pro Evolution Soccer 2013 2012
Pro Evolution Soccer 2014 2013
Pro Evolution Soccer 2015 2014
Pro Evolution Soccer 2016 2015
Pro Evolution Soccer 2016 myClub 2016
Pro Evolution Soccer 2017 2016
Pro Evolution Soccer 2017 Trial 2016
Pro Evolution Soccer 2018 2017
Pro Evolution Soccer 2018 Lite 2017
Pro Evolution Soccer 2019 2018
Pro Evolution Soccer 2019 Lite 2018
eFootball PES 2020 2019
eFootball PES 2021 2020

Key points

Free to Play version of Pro Evolution Soccer 2018 featuring fully playable myClub, PES League and Training modes.
Free to Play users can play against complete version players in the myClub and PES League modes.
Resolution and frame rate lock must be changed with <path-to-game>\Settings.exe.

General information

Steam Community Discussions

Availability[edit]

No longer available.
All versions require Steam DRM.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\KONAMI\PRO EVOLUTION SOCCER 2018 LITE\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/592600/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\KONAMI\PRO EVOLUTION SOCCER 2018 LITE\save\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/592600/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
myClub mode progress are stored in the game's server.

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Different camera angles available in game.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Under Texture Filtering.
Anti-aliasing (AA)
FXAA, TAA. Cannot be disabled.
Vertical sync (Vsync)
On by default. Can be forced off through the graphics card control panel.
60 FPS and 120+ FPS
"60 fps" option in the configuration tool caps the framerate to the monitor's refresh rate.
High dynamic range display (HDR)

Input settings[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
No mouse support in-game.
Mouse sensitivity
Mouse input in menus
Configuration tool only.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Configuration tool requires mouse input.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Keyboard only.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.1.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Dutch
French
German
Greek
Italian
Japanese
Korean
Portuguese
Brazilian Portuguese
Russian
Spanish
Swedish
Turkish

Network[edit]

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Versus

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5 3.10 GHz
AMD FX 4100 3.60 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 650
AMD Radeon HD 7750
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/592600/ in addition to or instead of this directory. The app ID (592600) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References