Owlboy

From PCGamingWiki, the wiki about fixing PC games
Owlboy
Owlboy cover
Developers
D-Pad Studio
macOS (OS X) Ethan Lee
Linux Ethan Lee
Publishers
Retail IndieBox
Engines
FNA
Windows (formerly) XNA[1]
Release dates
Windows November 1, 2016[2]
macOS (OS X) January 26, 2017[3]
Linux January 26, 2017[3]
Reception
Metacritic 88
OpenCritic 88
IGDB 89
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control
Genres Platform, Adventure
Art styles Pixel art
Themes Fantasy
Owlboy on HowLongToBeat
Owlboy on IGDB
Owlboy on MobyGames
Owlboy on Wikipedia

Owlboy is a singleplayer side view and scrolling platform and adventure game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
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Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
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Windows
macOS (OS X)
Linux
Humble Store
DRM-free
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Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Owlboy\Config\
macOS (OS X) ~/Library/Application Support/Owlboy/Config/
Linux $XDG_CONFIG_HOME/Owlboy/

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Owlboy\Saves\
macOS (OS X) ~/Library/Application Support/Owlboy/Saves/
Linux $XDG_DATA_HOME/Owlboy/Saves/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Fullscreen uses desktop resolution. Rendering resolution is 640x360. Uses bilinear filtering to stretch to any non-integer scaled resolution, like 2736x1824. 16:10 aspect ratio is fine when using the Letterboxing option.
Multi-monitor
Ultra-widescreen
Stretched from 16:9.[4]
4K Ultra HD
Field of view (FOV)
Windowed
1280x720 only. Toggle with F11. Cursor can be locked inside window.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 61 FPS.[5]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input[edit]

General settings.
General settings.
Keyboard rebinding.
Keyboard rebinding.
Controller settings.
Controller settings.

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, music and sound.
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Russian
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
OpenGL 3.0 2.1 with ARB extensions acceptable.
Shader Model support 3.0 (HLSL), 1.20 (GLSL)
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) DirectX 10 compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) OpenGL 3.0 compatible 2.1 with ARB extensions acceptable
Linux
Minimum
Operating system (OS) glibc 2.15+
Processor (CPU) Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) OpenGL 3.0 compatible 2.1 with ARB extensions acceptable

References