Observer

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Developers
Bloober Team
Publishers
Aspyr Media
Engines
Unreal Engine 4
Release dates
Windows August 15, 2017
macOS (OS X) October 24, 2017[1]
Linux October 24, 2017[1]
Observer on Wikipedia

General information

Official Website
Official Wiki
Aspyr Media support page
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Special Edition released in Poland
Windows
macOS (OS X)
Linux
Amazon.com
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Windows
macOS (OS X)
Linux
Epic Games Store
DRM-free after installation through Epic Games Launcher (see notes)
DRM-free when launched directly from executable.[2]
Windows
macOS (OS X)
GamersGate
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Windows
macOS (OS X)
Linux
Gamesplanet
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Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
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Windows
macOS (OS X)
Linux
Humble Store
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Windows
macOS (OS X)
Linux
Steam
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Windows
macOS (OS X)
Linux

Essential improvements[edit]

Skip intro videos[edit]

Delete or rename startup videos[3]
  1. Go to <path-to-game>\TheObserver\Content\Movies\.
  2. Delete or rename LoadingScreen.mp4, LoadingScreen.ogv, LoadingLoop.mp4 and LoadingLoop.ogv.

Game data[edit]

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\TheObserver\Saved\Config\WindowsNoEditor\
%LOCALAPPDATA%\TheObserver\Saved\SaveGames\PlayerPreferences.sav
macOS (OS X)
Linux $HOME/.config/Epic/TheObserver/Saved/Config/LinuxNoEditor/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
PlayerPreferences.sav contains key bindings.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\TheObserver\Saved\SaveGames\
macOS (OS X)
Linux $HOME/.config/Epic/TheObserver/Saved/Config/LinuxNoEditor/

Save game cloud syncing[edit]

Video settings[edit]

In-game basic video settings
In-game basic video settings
In-game advanced video settings
In-game advanced video settings

Ultra-widescreen[edit]

Hex edit executable[4]
  1. Go to <path-to-game>\TheObserver\Binaries\Win64\
  2. Open TheObserver-Win64-Shipping.exe with a hex editor such as HxD.
  3. Go to offset 398EE33F and change the value to:
    • 26B41740 for 2560x1080
    • 8EE31840 for 3440x1440
    • ABAAAA40 for 5760x1080
    • B497B040 for 5960x1080
  4. Save the file.

Notes

The Field of view (FOV) fix should also be applied.
The HUD is stretched.

Field of view (FOV)[edit]

Change FOV scaling to Hor+[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

Makes in-game computer screen text hard to read.

Anisotropic filtering (AF)[edit]

Set AF sample rate manually[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save.
[SystemSettings]
r.MaxAnisotropy=16

High frame rate[edit]

Unlock frame rate[6]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change FrameRateLimit=0.000000 to the desired frame rate cap, e.g. FrameRateLimit=120.000000.

Chromatic aberration[edit]

Disable chromatic aberration[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save.
[SystemSettings]
r.SceneColorFringeQuality=0

Depth of field[edit]

Disable depth of field[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save.
[SystemSettings]
r.DepthOfFieldQuality=0

Input settings[edit]

In-game controls settings
In-game controls settings
In-game controller layout menu
In-game controller layout menu

Audio settings[edit]

In-game audio settings
In-game audio settings
Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Observer_ (DX11) or Helix Mod: Observer_ (DX11).
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
64-bit executable

Middleware[edit]

Middleware Notes
Physics PhysX
Audio Fmod [1]

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3 (3.4 GHz)
AMD A8-6700 (3.1 GHz)
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon R9 270
DirectX 11 compatible
A 64-bit OS is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.12
Processor (CPU) Intel Core i5 3.2 GHz (4 Cores)
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 680
AMD Radeon R9 M290
2 GB of VRAM
Other Intel graphics are not supported
A 64-bit OS is required.
Linux
Minimum Recommended
Operating system (OS) 16.04
Processor (CPU) Intel Core i3 (3.4 GHz)
AMD A8-6700 (3.1 GHz)
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 680
AMD Radeon R9 270
2 GB of VRAM
Other Intel and AMD graphics are not supported
A 64-bit OS is required.

References