NoLimits 2 Roller Coaster Simulation
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Developers | |
---|---|
Ole Lange | |
Publishers | |
Mad Data GmbH & Co. KG | |
Release dates | |
Windows | January 10, 2014 |
General information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Steam key available upon request. | |||
Steam | Standard version only. Professional upgrade can be purchased from the website. |
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %APPDATA%\com.nolimitscoaster.nolimits2 |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/301320/pfx/[Note 1] |
Save game data location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\com.nolimitscoaster.nolimits2\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/301320/pfx/[Note 1] |
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video[edit]
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | GUI scaling can be adjusted in the options menu. | ||
Field of view (FOV) | Field of view range is 30° to 90° vertical. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Settings for fps cap will not be usable while activated. | ||
60 FPS and 120+ FPS | Can also be set to unlimited. Can also be set to unlimited. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | There are no color mechanics in it. |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Limited XInput support is available. Only in playmode. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Limited XInput support is available. Only in playmode. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers |
---|
Tracked motion controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Haptic feedback intensity can be adjusted in the options menu. | |
Simultaneous controller+KB/M |
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for sound and music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support[edit]
Headsets | Native | Notes | |
---|---|---|---|
HTC Vive | |||
Oculus Rift | |||
OSVR | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Devices | Native | Notes | |
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Play area | Native | Notes | |
Seated | |||
Standing | |||
Room-scale |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware[edit]
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | OpenVR |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 2.4 GHz | Quad Core 3.2 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
1 GB of VRAM DirectX 11 compatible Shader model 5 support |
- ATI x1000 series GPU are not supported.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/301320/
in addition to or instead of this directory. The app ID (301320) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.