MultiVersus

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MultiVersus
MultiVersus cover
Developers
Player First Games
Publishers
Warner Bros. Interactive Entertainment
Engines
Unreal Engine 4
Release dates
Windows August 15, 2022
Reception
Metacritic 78
OpenCritic 79
IGDB 76
Taxonomy
Monetization Free-to-play
Microtransactions Boost
Modes Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Action, Fighting
Art styles Cartoon, Stylized
Themes Fantasy
MultiVersus on HowLongToBeat
MultiVersus on IGDB
MultiVersus guide on StrategyWiki
MultiVersus on MobyGames
MultiVersus on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

MultiVersus is a multiplayer side view action and fighting game.

The game was available as a Closed Alpha in May 2022, then an Open Beta in July 19, 2022, with the first season lauching a month later. However, according to the game's title screen, the game is still in an Open Beta state.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
Steam
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
All versions require a WB Games account and a constant internet connection for all game modes.

Monetization[edit]

Type Notes
Free-to-play Give players access to a significant portion of their content without paying.

Microtransactions[edit]

Type Notes
Boost Allows player to pay to accelerate progress in a game.

DLC and expansion packs

All DLC is currently for the Founder's Pack.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\MultiVersus\Saved\Config\WindowsClient
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1818750/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\MultiVersus\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1818750/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher
Steam Cloud
All progress is synced to your WB Games account.

Video[edit]

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State WSGF Notes
Widescreen resolution
Only 16:9 and 16:10 resolutions are selectable when using "Fullscreen". See Widescreen resolution for a workaround.[1]
Multi-monitor
See Ultra-widescreen.[2]
Ultra-widescreen
Hor+ gameplay with centered HUD. Menus and loading screens are pillarboxed.[3]
4K Ultra HD
If Windows is set to higher than 100% scaling (hi-DPI mode), fullscreen mode must be enabled in the game settings. Otherwise, with borderless windowed mode (default mode) enabled, the game upscales low-res graphics to 4k with no filtering. [4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Labelled "Windowed Fullscreen".
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA with "Very Low/Low/Medium/High/Very High" presets. TAA and SSAA can be forced; See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing
Color blind mode
Under Interface, player colors may be changed at discretion.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Widescreen resolution[edit]

Force any resolution in Exclusive fullscreen mode
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change the following values:
ResolutionSizeX=2560
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=2560
LastUserConfirmedResolutionSizeY=1080
...
FullscreenMode=0
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0

Anti-aliasing (AA)[edit]

Enable SSAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add [/script/engine.streamingsettings] to the bottom if it is not already there.
  4. Add r.ScreenPercentage=150 below the previously mentioned line.

Notes

Values between 100.000000 and 200.000000 are recommended. If using a value that isn't a multiple of 100, forcing TAA is recommended.
The width of outlines around characters is dependent on rendering resolution; Rendering at higher than 2160p can make outlines on opponents difficult to see.
Enable TAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add [/script/engine.streamingsettings] to the bottom if it is not already there.
  4. Add the following lines below the previously mentioned one
r.DefaultFeature.AntiAliasing=2
r.TemporalAACurrentFrameWeight=0.4
r.TemporalAASamples=64
r.TemporalAASharpness=1.0

Notes

TAA (Temporal Anti Aliasing) can produce smoother edges, but looks grainy in motion. Recommended when forcing SSAA.

Input[edit]

Audio[edit]

Streamer Mode disables all copyrighted music.

Audio feature State Notes
Separate volume controls
Surround sound
[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network[edit]

Supports crossplay with PlayStation 4/5 and Xbox One/Series X/S consoles.

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
Online play
4 Versus, Co-op

Connection types


Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX
Audio OGG Vorbis, Wwise, XAudio
Multiplayer Epic Online Services
Anti-cheat Easy Anti-Cheat

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2300
AMD FX-8350
System memory (RAM) 4 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GTX 550 Ti
AMD Radeon HD 7770
A 64-bit operating system is required.
Minimum spec is targeting 60 FPS at 720p. Recommended spec is targeting 60 FPS at 1080p.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1818750/ in addition to or instead of this directory. The app ID (1818750) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:SojerManLan on 2022-07-20
  2. Verified by User:SojerManLan on 2022-07-20
    Tested using a custom 5760x1080 resolution.
  3. Verified by User:SojerManLan on 2022-07-20
    Tested using custom 2560x1080 and 3840x1080 resolutions.
  4. Verified by User:SojerManLan on 2022-07-20
    Tested using a custom 3840x2160 resolution.
  5. Verified by User:Floflo81 on 2022-07-25
    Tested through HDMI output on a 5.1 system. The surround channels are barely used due to the 2-dimensional nature of the gameplay, but there are some LFE/subwoofer effects.