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Mordhau

From PCGamingWiki, the wiki about fixing PC games
Mordhau
Mordhau cover
Developers
Triternion
Engines
Unreal Engine 4[Note 1]
Release dates
Windows April 29, 2019
Reception
Metacritic 81
OpenCritic 83
IGDB 82
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Genres Fighting, Hack and slash
Themes Medieval
Mordhau on HowLongToBeat
Mordhau on IGDB
Mordhau on MobyGames
Mordhau on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Mordhau is a multiplayer fighting and hack and slash game.

General information

Official forum
Official subreddit
Official Discord
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Supporter Bundle also available.
Windows
Green Man Gaming
Icon overlay.png
Always online (requires a constant internet connection to play)
Supporter Bundle also available.
Windows
Humble Store
Icon overlay.png
Always online (requires a constant internet connection to play)
Supporter Bundle also available.
Windows
Steam
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
All versions require a constant internet connection for all game modes.

Game data

Game settings
Game settings

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Mordhau\Saved\Config\WindowsClient
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/629760/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert-
4K Ultra HD
Field of view (FOV)
50 - 101
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, TAA, up to 2x SSAA through Resolution Scale.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Control settings
Control settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Called Mouse Smoothing.
Mouse sensitivity
X and Y-axis sensitivity can be individually configured.
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
X and Y-axis sensitivity and deadzones can be individually configured.
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Effects, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Subtitles are forced on in the tutorial.
Simplified Chinese
French
German
Italian
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese.
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
64 Co-op, Versus
Online play
80 Co-op, Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting and rented private servers also exist.
Self-hosting
Requires official external dedicated server application.
Direct IP
Standard Unreal 4 mechanism via command-line parameters or open command

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: XXX.
vorpX
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.

Issues unresolved

Game freezes and crashes to desktop

Set framerate cap of 60 in-game[2]
Set ragdoll cap of either 2 or 3 in-game[3]
(Nvidia users) Force PhysX to use the CPU[3]
  1. Open the Nvidia Control Panel.
  2. From the window which appeared, select Select PhysX configurations on the left-side of the window.
  3. On the right of the window, click on the dropdown menu under Select a PhysX processor:
  4. From the options displayed in the dropdown, select CPU.
  5. At the bottom-right of the window, select Accept.

Notes

This will disable any GPU-dependent PhysX effects in games which use them.

Issues fixed

Mouse position offset in menus

Press Alt+Tab or F11[4]

Notes

This will force the game into fullscreen mode, defaulting to your monitor's native resolution.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5-4670 or AMD equivalent
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 680 or AMD equivalent
DirectX 11 compatible
A 64-bit system is required.


Notes

  1. Unreal Engine 4 engine build: 4.25[1]
  2. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/629760/ in addition to or instead of this directory. The app ID (629760) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References