Montezuma's Return!

From PCGamingWiki, the wiki about fixing PC games
Montezuma's Return!
Montezuma's Return! cover
Developers
Utopia Technologies
Publishers
WizardWorks
Take 2 Interactive
Software 2000
Engines
UVision[1]
Release dates
DOS October 27, 1998
Windows October 27, 1998
Montezuma's Return! on Wikipedia
Montezuma's Revenge
Montezuma's Revenge 1984
Montezuma's Return! 1998

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Includes Montezuma's Revenge for DOS.
DOS
Windows
A demo is available.

Version differences[edit]

Some releases do not include the DOS version.

Essential improvements[edit]

Skip intro videos[edit]

Use replacement utopia1.smk[2]
  1. Install the game with the Huge install size.
  2. Apply the Montezuma's Return! intro skip.

Notes

The title screen will still be shown.

Game data[edit]

In-game options menu.
In-game options menu.

Configuration file(s) location[edit]

System Location
DOS
Windows <path-to-game>\Monte.cfg[Note 1]

Save game data location[edit]

System Location
DOS
Windows <path-to-game>\player.lst[Note 1]
<path-to-game>\<user-id>.plr

Video[edit]

External video settings.
External video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
High resolution modes can be forced with nGlide.
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Called Page flipping.
60 FPS
120+ FPS
High dynamic range display (HDR)

Input[edit]

In-game keyboard key map settings.
In-game keyboard key map settings.
In-game mouse settings.
In-game mouse settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Since version 1.20.
Mouse input in menus
Since version 1.26.
Mouse Y-axis inversion
Since version 1.20.
Controller
Controller support
Since version 1.20.
Full controller support
In-game mouse/joystick settings cannot be navigated.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Requires entering to the in-game joystick settings.
Unplugging the controller during the game may cause errors.
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio feature State Notes
Separate volume controls
sound, music
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Italian
Spanish

Issues fixed[edit]

Game freezes[edit]

Replace Mss32.dll and Smackw32.dll[3]
  1. Download the updated files
  2. Extract the contents of the download to <path-to-game>\

Incorrect colors[edit]

3dfx version does not work[edit]

Download and install nGlide[4]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 5
Glide 2.4
DOS video modes CGA, VGA, SVGA
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio Miles Sound System 3.6B, 3.6E since version 1.20
Cutscenes Smacker 3.1f

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 8 MB
Video card (GPU) DirectX 5 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References