Mobil 1 Rally Championship
Developers | |
---|---|
Magnetic Fields[1] | |
Creative Asylum[2] | |
Publishers | |
Actualize[3] | |
Germany | Ubisoft[4] |
Release dates | |
Windows | November 19, 1999[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Off-roading |
Series | Rally Championship |
Mobil 1 Rally Championship, also known as Rally Championship 2000, is a singleplayer and multiplayer racing game co-developed by Magnetic Fields and Creative Asylum and published by Actualize except in Germany where it was published by Ubisoft. It is part of the Rally Championship series.
The game was released on November 19, 1999.
General information
- Official website (retrieved)
- Tom's RC2K Website - A fan site with different mods and tools for editing the game.
Availability
- This game is not available digitally.
Demo/free trial
- A 2-track demo, which was bundled with the earlier batches of ACT Labs RS Shifter, is available here.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Sponsored | Multiple real life brand logos related cars are visible in-game. |
Essential improvements
Patches
- Latest version is Patch 5.30.0(also called Patch 6), it can be downloaded here or here. However, it changes the pitch of some audio effects(including car engines) and the FOV fix causes the player car's body to stretch in widescreen, so update only if these two things don't present an issue.
dgVoodoo
- Fixes many issues with the game:
- Removes the DirectX resolution limit.
- Makes it possible to select resolutions with 32 bit color option in the video settings menu.
- Can be used to force anti-aliasing without rendering issues.
- Can be used to force custom resolutions (can cause minor artifacts in the menus, see Widescreen resolution for another method).
Instructions[5] |
---|
Notes
|
Skip intro videos
Instructions[6][7] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\var\[Note 1] |
-
ral.cfg
can be used to make custom modifications(most options require the latest patch to be installed). Fan made programs like Ralwiz or Ral CFG can be used to edit this file. An archived guide containing the full list of valid variables and their values can be found here.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\savegame\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Widescreen resolution. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Forcing it in the graphics card control panel causes rendering issues with videos, loading screens and menus. Use dgVoodoo to force MSAA. | ||
Vertical sync (Vsync) | Double or triple buffering are available, no option to disable. Force off in the graphics driver. | ||
60 FPS | Arcade mode is prone to random crashes on certain tracks when played at higher framerate ("Guru Meditation" error). See Random game crashes. | ||
120+ FPS | Most tracks crash at certain points above 95 fps. Set monitor on 60 hz to fix. |
Widescreen resolution
- Follow the instructions below or download already prepared files.
Change resolution and aspect ratio manually[8][9] |
---|
Notes
|
Widescreen fixed files[10] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard only. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ACT Labs RS Shifter endorsed by developers.[11] | |
Full controller support | All menus and some other actions can only be performed with a keyboard. | |
Controller remapping | Mapping Xbox 360 controller triggers requires a workaround; see Controller remapping. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ACT Labs Force RS and RS Shifter are officially supported. Other racing wheels may work, but the user will have to manually map each action.[12] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller remapping
- Binding trigger axes requires some additional changes.
Instructions[5][7] |
---|
Notes
|
For user with Logitech racing wheels
- Workaround for those with Logitech racing wheels, as the game doesn't map the pedal axis correctly. The following axes settings are an example that do not work for everyone, consult "The Complete Guide To ral.cfg" (archived) for more info on how to try and find the
joycode
value that works for your setup.
Instructions[13][7] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0[14] | |
Royalty free audio |
Localizations
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | The official multiplayer service was shut down. |
Issues fixed
Low frame rate
Instructions[citation needed] |
---|
|
Sound crashing and freezing
Instructions[5] |
---|
or
|
Random game crashes
- Arcade mode is prone to random crashes on certain tracks when played at higher framerate ("Guru Meditation" error), limiting the framerate to 30 FPS fixes the issue.
Instructions[16] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
DirectDraw | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, NT 4 | |
Processor (CPU) | AMD K6-2 300 MHz Intel Pentium II 266 MHz |
AMD K7 500 MHz Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 20 MB | 650 MB |
Video card (GPU) | 8 MB of VRAM DirectX 5 compatible | 16 MB of VRAM DirectX 6.1 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 Magnetic Fields
- ↑ Creative Asylum: News - last accessed on May 2023
- ↑ Europress News, 24/08/99 - last accessed on May 2023
- ↑ Rally Championship : Home Page - last accessed on May 2023
- ↑ 5.0 5.1 5.2 Verified by User:Antrad on September 1, 2017
- ↑ RALLY CHAMPIONSHIP FAQ - Magnetic Fields - last accessed on May 2023
- ↑ 7.0 7.1 7.2 The Complete Guide To ral.cfg (archived) - last accessed on Nov 2023
- ↑ Mobil 1 Rally Championship - Widescreen Resolution Tutorial - YouTube - last accessed on 2016-07-19
- ↑ Mobil 1 Rally Championship - Widescreen FOV Tutorial - YouTube - last accessed on 2017-02-12
- ↑ Mobil 1 Rally Championship - Patch 6 Widescreen - YouTube - last accessed on May 2023
- ↑ ACT LABS Hits the Road with Rally Championship - last accessed on May 2023
- ↑ Verified by User:Yuuyatails on October 29, 2023
- I tried with my Logitech G29 and it works, but the force feedback felt mediocre at best.
- ↑ Verified by User:Yuuyatails on October 30, 2023
- ↑ RALLY CHAMPIONSHIP FAQ - Magnetic Fields - last accessed on May 2023
- ↑ Verified by User:DarkSonicPT on 2023-03-20
- ↑ Vogons - Rally Championship 2000 fix - last accessed on May 2023