Mind Scanners
Developers | |
---|---|
The Outer Zone | |
Publishers | |
Brave At Night | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | May 20, 2021 |
macOS (OS X) | May 20, 2021 |
Reception | |
Metacritic | 76 |
OpenCritic | 77 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Cinematic camera |
Controls | Point and select |
Genres | Puzzle, Simulation |
Art styles | Pixel art, Stylized |
Themes | Cyberpunk, Healthcare, Sci-fi |
Mind Scanners is a singleplayer healthcare puzzle-simulation game developed by The Outer Zone and published by Brave At Night.
A demo release of the game was available during the 2020 Steam Autumn Festival.[2][3] The full game was released on 20 May 2021. The game received content updates until late 2021 alongside the expected bugfixes and improvements, with the most notable update occurring on 30 November 2021, which included expanded endings and new major and minor story events.[4]
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Microsoft Store | Purchase includes an Xbox Series/One version. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\The Outer Zone\Mind Scanners\demo_saves_v30\master.save HKEY_CURRENT_USER\Software\The Outer Zone\Mind Scanners |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1389550/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\The Outer Zone\Mind Scanners\demo_saves_v30\ |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1389550/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed[5] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Can be toggled by pressing Alt+↵ Enter. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | [6] | ||
60 FPS and 120+ FPS | Capped at 120 FPS during gameplay, 60 FPS during cutscenes.[6] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects. | |
Surround sound | ||
Subtitles | All dialogue is text-only. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Danish | ||||
French | ||||
German | ||||
Polish | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [8] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i5 (high-range) |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 500 MB | 3 GB |
Video card (GPU) | Nvidia GeForce GTX 550 Ti DirectX 10 compatible | Nvidia GeForce GTX 760 DirectX 11 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.12.6 | 10.15.4 |
Processor (CPU) | Intel Core m3 | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 300 MB | 3 GB |
Video card (GPU) | Intel HD Graphics |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.6f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1389550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2022-08-02
- ↑ Steam Community Announcement - Greetings Mind Scanners! BIG NEWS - Demo coming soon! - last accessed on 2022-02-13
- "Everyone loves a demo, so we’re excited to announce that Mind Scanners will have a demo up NEXT WEEK as part of Steam’s Autumn Festival."
- ↑ Steam Community Announcement - Mind Scanners: a retro-futuristic management RPG DEMO PITCH - last accessed on 2022-02-13
- ↑ Steam Community Announcement - Mind Scanners update + console launch 🥳 - last accessed on 2022-02-13
- ↑ Mind Scanners - 3440x1440 resolution 21:9 Black Bars - last accessed on 2022-02-13
- ↑ 6.0 6.1 Verified by User:Expack3 on 2022-02-13
- Despite my laptop monitor configured to run at its native 165 Hz, the game is, according to Steam Overlay, never faster than 120 FPS.
- ↑ 7.0 7.1 Verified by User:Expack3 on 2022-02-13
- Tested using Linux
file
command.
- Tested using Linux
- ↑ Verified by User:Expack3 on 2022-02-13
- Confirmed via game's
Player.log
output file.
- Confirmed via game's