Master of Magic

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Master of Magic
Master of Magic cover
Developers
Simtex
Publishers
MicroProse
Release dates
DOS September 1, 1994
Windows (DOSBox) April 27, 2010[1]
Linux (DOSBox) May 12, 2015[2]
Master of Magic guide on StrategyWiki
Master of Magic on MobyGames
Master of Magic on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
Gamesplanet
Icon overlay.png
Windows
GOG.com
DRM-free
DOS version pre-packaged with DOSBox.[3]
Windows
Steam
Icon overlay.png
Windows

Downloadable content (DLC) and expansions

Name Notes
Caster of Magic
Windows

Essential improvements[edit]

Unofficial patch[edit]

  • There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and therefore is recommended for experienced players. You can find it here.

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Linux (Proton) <Steam-folder>/steamapps/compatdata/1146370/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
DOS
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Linux (Proton) <Steam-folder>/steamapps/compatdata/1146370/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German

Issues fixed[edit]

Poor performance[edit]

Change video settings[citation needed]

The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:

  1. Enable frameskip -- values of 1 or 2 should be perfectly acceptable.
  2. Disable Expanding Help option under Game -> Settings.
  3. Disable Movement Animations option under Game -> Settings.
Disable music[citation needed]
  1. Choose Game -> Settings and uncheck Background music and Event music.
  2. If that doesn't help, try running installation program and choosing No Sound for music playback device.

Notes

The in-game music management is rather poor -- not every track is being used and it quickly becomes repetitive. If you want to listen to a soundtrack while playing the game, it can be easily obtained from the Internet in the MIDI format. Try playing it in the background using your favourite music player. This way you'll be able to listen to tracks, you'd normally wouldn't hear and your game will perform better.

Other information[edit]

The game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.

Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the Next turn button. However, you can force it to save anytime by pushing F10.

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes VGA

System requirements[edit]

DOS
Minimum Recommended
Operating system (OS) 5.0
Processor (CPU) Intel 386SX
System memory (RAM) 4 MB
Hard disk drive (HDD)
Video card (GPU) VGA
Windows
Minimum Recommended
Operating system (OS) 8, 10
Processor (CPU) 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 220 MB
Video card (GPU) DirectX 7 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1146370/ in addition to or instead of this directory. The app ID (1146370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References