Left Alive

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Left Alive
Left Alive cover
Developers
ILINX[1]
Publishers
Square Enix
Engines
OROCHI 4
Release dates
Windows March 5, 2019
Reception
Metacritic 40
OpenCritic 38
IGDB 31
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Stealth, TPS
Art styles Realistic
Themes Contemporary, Eastern Europe
Series Front Mission
Left Alive on HowLongToBeat
Left Alive on IGDB
Left Alive guide on StrategyWiki
Left Alive on MobyGames
Left Alive on Wikipedia
Front Mission
Front Mission Evolved 2010
Left Alive 2019

Left Alive is a singleplayer third-person stealth and TPS game in the Front Mission series.

General information

Steam Community Discussions

Availability[edit]

All versions require Steam and Denuvo Anti-Tamper DRM.[2]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\LEFT ALIVE\Steam\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/714370/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\714370
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/714370/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Graphics Settings.
Graphics Settings.

Graphics feature State Notes
Widescreen resolution
Limited resolution selection with the maximum being 3840x2160. For higher or arbitrary resolutions, change the values in the configuration file(s) location after applying other graphic options.[3] Setting a resolution that isn't supported by your system will use the closest available resolution and upscale instead.[4]
Multi-monitor
Set the desired resolution in configuration file(s) location. Hor+ gameplay and pillarboxed FMVs and menus.
Ultra-widescreen
Set the desired resolution in configuration file(s) location. Hor+ gameplay and pillarboxed FMVs and menus.[5]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
TAA
Vertical sync (Vsync)
Double buffered.[6]
60 FPS and 120+ FPS
Full-screen mode may limit refresh rate; if so set the desired value in configuration file(s) location.[7] Optional 30.5 FPS cap available.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input[edit]

Audio[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Inactive audio option available.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1, 8.1, 10
Processor (CPU) Intel Core i5-2400S
AMD A8-7650K
System memory (RAM) 8 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 760
Nvidia GeForce GTX 1050
AMD Radeon R9 280
DirectX 11 compatible
Sound (audio device) DirectSound compatible device
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/714370/ in addition to or instead of this directory. The app ID (714370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 弊社が開発を担当しました「LEFT ALIVE」が発売されました
  2. EULA
  3. Verified by User:Radmaxx on 2022-02-22
    Tested by setting it to 5120x2880.
  4. https://diff.pics/OYay4fnR2uaK/1
  5. Verified by User:Radmaxx on 2022-02-22
    Tested by setting it to 2560x1080 in windowed mode.
  6. Verified by User:Radmaxx on 2022-02-22
    At 144Hz, framerate drops cause a consistent 144FPS to drop to a consistent 72FPS.
  7. Verified by User:Radmaxx on 2022-02-22
    At 144Hz only 60 and 120Hz options were available.