Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Lamplight City

From PCGamingWiki, the wiki about fixing PC games
Lamplight City
Lamplight City cover
Developers
Grundislav Games
Publishers
Application Systems Heidelberg
Engines
Adventure Game Studio[Note 1]
Release dates
Windows September 13, 2018
macOS (OS X) September 13, 2018
Linux September 13, 2018
Reception
Metacritic 72
OpenCritic 79
IGDB 78
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Side view
Controls Point and select
Genres Adventure
Art styles Pixel art
Themes Detective/mystery, Industrial Age
Lamplight City on HowLongToBeat
Lamplight City on IGDB
Lamplight City on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM details are not known
Windows
macOS (OS X)
Linux
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[2]
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Lamplight City\
macOS (OS X)
Linux $XDG_DATA_HOME/ags/Lamplight City/acsetup.cfg
<path-to-game>/acsetup.cfg
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Lamplight City\
macOS (OS X)
Linux $XDG_DATA_HOME/ags/Lamplight City/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
May appear in the future.[3]

Video

Setup dialog accessed through <path-to-game>\winsetup.exe.
Setup dialog accessed through <path-to-game>\winsetup.exe.
In-game settings.
In-game settings.

Graphics feature State Notes
Widescreen resolution
640x400 (16:10) static aspect, stretched or pixel-perfect.
Scaling algorithm is either nearest-neighbor or bilinear.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Due to original aspect ratio 16:10 image will be either stretched or pillarboxed.
Field of view (FOV)
Windowed
Can also be toggled with Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is locked to 40 fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Music, Voice, Sounds
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
German

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) ME
Processor (CPU) Intel Pentium
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 640x400, 32-bit colour
DirectX 5.2 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) 1.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu compatible
Processor (CPU) Intel Pentium 1.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 640x400, 32-bit colour

Notes

  1. Adventure Game Studio engine build: 3.5.0.25[1]

References