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L.A. Rush

From PCGamingWiki, the wiki about fixing PC games
L.A. Rush
L.A. Rush cover
Developers
Midway Studios Newcastle
Publishers
Zoo Digital Publishing
Release dates
Windows February 1, 2006
Taxonomy
Series Rush
L.A. Rush on MobyGames
L.A. Rush on Wikipedia
Rush
San Francisco Rush The Rock: Alcatraz Edition 1998
L.A. Rush 2006

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

Key points

Very poor port compared to the console versions.
Stuttering on modern PC.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3 DRM[Note 1]
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\global.dat[Note 2]

Save game data location

System Location
Windows <path-to-game>\save.dat[Note 2]

Video

Graphics feature State WSGF Notes
Widescreen resolution
Use L.A. Rush Widescreen Fix or see the WSGF entry.
Multi-monitor
Use L.A. Rush Widescreen Fix or see the WSGF entry.
Ultra-widescreen
Use L.A. Rush Widescreen Fix or see the WSGF entry.
4K Ultra HD
Use L.A. Rush Widescreen Fix or see the WSGF entry.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
30 fps lock
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian

Network

Multiplayer types

Type Native Notes
Local play
Console versions only.

Issues fixed

Small scale of the HUD after use L.A. Rush Widescreen Fix[5]

Use dgVoodoo 2 wrapper[6]
  1. Download the latest version of dgVoodoo 2.
  2. Extract the files to a convenient place.
  3. Open the MS folder in dgVoodoo's directory and copy D3D9.dll.
  4. Navigate to the <path-to-game> and paste the file in there.
  5. Now open dgVoodooCpl.exe and go to the DirectX tab
  6. Select Virtual 3D Accelerated Card under Videocard, then select your screen resolution from the list. For VRAM, select the maximum available value.
  7. Click Apply.
  8. Go to the <path-to-game>\plugins and open the file LARush.WidescreenFix.ini with any text editor
  9. Change the game resolution to the following values:
    • ResX = 1024
    • ResY = 576
  10. Save your changes.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium III 1.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce FX 5200
ATI Radeon 9500 Pro
128 MB of VRAM
DirectX 9.0c compatible


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References