Kandagawa Jet Girls
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Developers | |
---|---|
SHADE | |
Publishers | |
XSEED | |
Marvelous | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | August 25, 2020 |
Taxonomy | |
Monetization | DLC |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer, Multiplayer |
Genres | Racing |
Sports | Water sports |
Vehicles | Naval/watercraft |
Art styles | Anime |
Kandagawa Jet Girls is a singleplayer and multiplayer racing game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | 1: The Grindcore Team That Was Exclusively available for Limited edition of PS4 Version is available in the both Original and Digital Deluxe Edition for PC 2: The Digital Deluxe Edition also available (Includes 54 in-game soundtrack, Maid Bikini (Lemon Yellow) and Bunny Costume (Carrot Orange) Cosmetics, and the Base Game) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
SENRAN KAGURA Character Pass | Unlocks eight playable characters from the Senran Kagura series. Can also be purchased individually in pairs. | |
SENRAN KAGURA Yumi & Asuka Character Set | Unlocks Yumi and Asuka from the Senran Kagura series as playable characters. | |
SENRAN KAGURA Ikaruga & Yomi Character Set | Unlocks Ikaruga and Yomi from the Senran Kagura series as playable characters. | |
SENRAN KAGURA Homura & Hikage Character Set | Unlocks Homura and Hikage from the Senran Kagura series as playable characters. | |
SENRAN KAGURA Murasaki & Mirai Character Set | Unlocks Murasaki and Mirai from the Senran Kagura series as playable characters. | |
Maid Bikini (Lemon Yellow) | Unlocks character cosmetics. (Can be also Unlocked by Purchasing the Digital Deluxe Edition) | |
Sailor Bikini (Strawberry Red) | Unlocks character cosmetics. | |
Bunny Costume (Carrot Orange) | Unlocks character cosmetics. (Can be also Unlocked by Purchasing the Digital Deluxe Edition) | |
Japanese Bikini (White Tiger) | Unlocks character cosmetics. | |
Wedding Bikini (Aqua Blue) | Unlocks character cosmetics. |
Microtransactions
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SavesDir\setting.ini[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1233800/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavesDir\<user-id>\save_file*.kjg[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1233800/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Resolution only goes up to 1920x1080[2] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless fullscreen and borderless window options are both supported, alongside exclusive fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Supports both MSAA (up to 8x), and FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | "30", "60", "120", "144", and "Unlimited" framerate limit options are supported.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain actions like movement and the pause menu cannot be remapped to other keys or mouse inputs. | |
Mouse acceleration | ||
Mouse sensitivity | "Aim Sensitivity" option with a range of 1-10 that is shared with controller analog stick sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | "Vertical Aim" and "Horizontal Aim" supports both Normal and Inverted options. Setting applies to both mouse and analog stick aiming. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Certain actions like movement and the pause menu cannot be remapped to other buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion | "Vertical Aim" and "Horizontal Aim" supports both Normal and Inverted options. Setting applies to both mouse and analog stick aiming. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Requires setting the Button Prompt Configuration option to "Generic Gamepad". | |
Impulse Trigger vibration |
PlayStation controllers | [4] | |
---|---|---|
PlayStation button prompts | Requires setting the Button Prompt Configuration option to "Dualshock Controller". | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | No in-game or launcher option to enable. See Haptic Feedback. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Haptic Feedback
Edit setting.ini config file.[1] |
---|
Vibrate=0
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "BGM", "SFX", "Voices". Range between "OFF", 0-8, and "MAX". | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 3 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Attempting to force DirectX12 using -force-d3d12 results in FMV playback breaking, and displaying as pink.[5] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | CriWare | [6] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i7-2600 @ 3.4GHz | Intel Core i5-4570 @ 3.2 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | Nvidia GeForce GTX 750Ti | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.4.12f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1233800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1233800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:KingKrouch on 2020-08-26
- ↑ Verified by User:KingKrouch on 2020-08-26
- Tested using custom resolutions, and DPI Scaling settings. The separate launcher included with the game lists 2560x1080 and other resolution options being supported as well, but attempting to select those result in the resolution being changed to 1280x720.
- ↑ Verified by User:KingKrouch on 2020-08-26
- Tested by adjusting framerate limit option. Based on my time playing, it feels like movement is running at a fixed framerate, while character animations and UI elements run unlocked.
- ↑ Verified by User:KingKrouch on 2020-08-26
- Tested using Dualshock 4 over USB and without Steam's controller settings.
- ↑ Verified by User:KingKrouch on 2020-08-26
- Tested using launch parameters.
- ↑ Verified by User:KingKrouch on 2020-08-26
- Checked game directory for Criware related DLL files.