Jagged Alliance: Back in Action
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Developers | |
---|---|
Coreplay | |
macOS (OS X) | Big Moon Studios |
Linux | Big Moon Studios |
Publishers | |
Kalypso Media | |
bitComposer Games | |
Current | THQ Nordic |
Engines | |
OS X, Linux | Unity |
Release dates | |
Windows | February 9, 2012 |
macOS (OS X) | February 14, 2014 |
Linux | February 14, 2014 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Tactical RPG |
Themes | Contemporary |
Series | Jagged Alliance |
⤏ Go to series page | |
Jagged Alliance | 1995 |
Jagged Alliance: Deadly Games | 1996 |
Jagged Alliance 2 | 1999 |
Jagged Alliance 2: Unfinished Business | 2000 |
Jagged Alliance 2: Wildfire | 2004 |
Hired Guns: The Jagged Edge (unofficial) | 2007 |
Jagged Alliance: Back in Action | 2012 |
Jagged Alliance: Crossfire | 2012 |
Jagged Alliance Online | 2013 |
Jagged Alliance Flashback | 2014 |
Jagged Alliance Online: Reloaded | 2015 |
Jagged Alliance: Rage! | 2018 |
Jagged Alliance 3 | 2023 |
Jagged Alliance: Back in Action is a singleplayer bird's-eye view Tactical RPG game in the Jagged Alliance series.
General information
- Official Discord server for game series
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam | ||||
Mac App Store (unavailable) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Point Blank DLC | ||
Shades of Red DLC | ||
Urban Specialist Kit | ||
Night Specialist Kit DLC | ||
Desert Specialist Kit DLC | ||
Jungle Specialist Kit DLC |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | C:\Users\Public\Documents\Jagged Alliance - Back in Action |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo Processor (1.8 GHz or better) or similar AMD | Intel Core i5 Processor (2.4 GHz or better) or similar AMD |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Ati 2600 Nvidia GeForce 8800 512 MB of VRAM Shader model 3.0 support |
Ati 5850 Nvidia GeForce 460 768 MB of VRAM Shader model 3.0 support |