Intravenous
Developers | |
---|---|
Explosive Squat Games | |
Engines | |
LÖVE | |
Release dates | |
Windows | July 26, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control, Voice control |
Genres | Action, Stealth |
Art styles | Pixel art, Stylized |
Themes | Contemporary |
Series | Intravenous |
Intravenous | |
---|---|
Intravenous | 2021 |
Intravenous 2: Mercenarism | 2024 |
Intravenous 2 | TBA |
Intravenous is a singleplayer top-down view action and stealth game developed by a single indie developer - Roman Glebenkov. The game - in the words of developer - is a "love letter to early Splinter Cell games",[1] where how well lit the player's character is and how much noise he makes matter.
The game was released on Steam and GOG.com on July 26, 2021 gathering Very Positive Steam review score.[1] The release was then followed by a sequence of small patches, often released daily, which addressed many of the smaller bugs caught by the players and expanded on the game's mechanics and localization.
On September 25, 2021 a beta version of the map editor was released to the public beta branch,[2] and ultimately becoming a part of the game in patch 1.1.0 of the game on October 18, 2021,[3] after which the developer focused on introducing controller support, which was officially added to the game in patch 1.2.0.[4] The game then received support for mutators in patch 1.3.0.[5]
On January 22, the game received full Steam Workshop support after an extensive beta test with the community.[6]
The game currently remains available for sale, with the developer still releasing small fixes to further improve performance and adress gameplay oversights.[7]
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\intravenous\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1486630/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\intravenous\savegames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1486630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | As described in the game's setting, HDR option is for HDR Rendering. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Choice of two schemes. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
- Microphone input can be used to attract enemies in-game.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Text-based dialogues only. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
German | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Athlon II X2 270 | Ryzen 3 1200 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 654 MB | |
Video card (GPU) | Intel HD Graphics 5500 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 1050 AMD Radeon RX 460 512 MB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1486630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1486630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Steam store page - last accessed on 2022-01-17
- ↑ Map Editor now available on beta branch! - last accessed on 2022-01-17
- ↑ Version 1.1 - The Map Editor update! - last accessed on 2022-01-17
- ↑ Version 1.2 - The Controller Support (and more) update! - last accessed on 2022-01-17
- ↑ Version 1.3 - the Gameplay Mutators update! - last accessed on 2022-01-17
- ↑ Version 1.3.10 - The Mod Support Update! - last accessed on October 15, 2022
- ↑ Game patch 1.3.37.8 - last accessed on October 15, 2022