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Infinity Runner

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Infinity Runner
Infinity Runner cover
Developers
Wales Interactive
Engines
Unity 4[Note 1]
Release dates
Windows July 14, 2014
macOS (OS X) July 14, 2014
Linux July 14, 2014
Taxonomy
Monetization One-time game purchase
Modes Multiplayer

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Wales Interactive\Infinity Runner\
%USERPROFILE%\AppData\LocalLow\Wales Interactive\Infinity Runner\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.
Advanced video settings.
Advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
60-90°.
Windowed
Set in-game or toggle with Alt+ Enter.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
On/off only.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate cap.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, SFX, Speech.
Surround sound
Subtitles
Disabled by default.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

VR support

Headsets Native Notes
HTC Vive
LibOVRWrapper with Revive Compatibility Layer with might work.
Oculus Rift
DK2 only.[2] For CV1, LibOVRWrapper might work for this game.
OSVR
Windows Mixed Reality
LibOVRWrapper with Revive Compatibility Layer with might work.
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Play area Native Notes
Seated
Standing
Room-scale

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. Unity engine build: 4.5.5f1[1]

References