Independence War 2: Edge of Chaos

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Independence War 2: Edge of Chaos
Independence War 2: Edge of Chaos cover
Developers
Particle Systems
Publishers
2001-2003 Infogrames
2003-present Atari
Release dates
Windows June 28, 2001
Taxonomy
Series Independence War
Independence War 2: Edge of Chaos on MobyGames
Independence War 2: Edge of Chaos on Wikipedia
Independence War
Independence War 1997
Independence War 2: Edge of Chaos 2001

Key points

For Windows 8 and later apply the low frame rate fix.
Released as Edge of Chaos: Independence War 2 in Europe and Galaxy Commander: Edge of Chaos for the German re-release.
To run the game, you need to have an optical drive or simulate one (e.g. with WinCDEmu). See here for more info.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Includes the GOG.com installer.
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Demo[edit]

A free demo can be downloaded here.

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\movies\
  2. Delete or rename Infogrames.bik, intro.bik, and psys.bik.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\flux.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/359630/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\saves\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/359630/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

Video settings.
Video settings.

Anti-aliasing (AA)[edit]

By default, the game's AA can only be toggled on/off for the in-game HUD lines and orb stalks.
Force Anti-aliasing (AA) using either the Nvidia Control Panel or AMD Catalyst Control Center[citation needed]

Windowed[edit]

Set windowed mode in flux.ini[citation needed]
  1. Go to <path-to-game>.
  2. Edit flux.ini
  3. Change full_screen = 1 to full_screen = 0
  4. Save your changes and close the file.

Ultra-widescreen[edit]

DirectX7 compatibility wrapper ddraw.dll.[citation needed]
  1. Download the compatibility DDrawCompat wrapper by narzoul.
  2. Place the ddraw.dll file to <path-to-game>/bin/release
  3. Launch the game, change resolution at Options/Graphics/Resolutions
  4. Make sure you select the graphics card.
  5. Done.

A crash can occur once loading the game if the selected graphics card in flux.ini is not available anymore. Please return to the game option, select the available graphics card and try again.

Input[edit]

Input settings.
Input settings.

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Speech, Music, Movie, and Effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation based unofficial translate «Fargus Multimedia»

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

Issues fixed[edit]

Low frame rate in fullscreen mode[edit]

This issue occurs on Windows 8 and later.
Use low frame rate fix

Apply the low frame rate fix

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Input DirectInput
Cutscenes Bink

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) 600 MHz Pentium or better
System memory (RAM) 128 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) Riva TNT 2 or better
DirectX 8 compatible
These requirements are for the GOG.com release.

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/359630/ in addition to or instead of this directory. The app ID (359630) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References