Hypercharge: Unboxed

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Hypercharge: Unboxed
Hypercharge: Unboxed cover
Developers
Digital Cybercherries
Engines
Unreal Engine 4
Release dates
Windows April 27, 2020
Linux March 31, 2022[1]
Reception
OpenCritic 76
Hypercharge: Unboxed on HowLongToBeat
Hypercharge: Unboxed on IGDB
Hypercharge: Unboxed on MobyGames
Hypercharge: Unboxed on Wikipedia

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
Humble Store
Icon overlay.png
Windows
Linux
Steam
Icon overlay.png
Windows
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Unboxed\Saved\Config\WindowsNoEditor\[Note 1]
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\Unboxed\Saved\[Note 1]
Linux

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher
Steam Cloud

Video[edit]

In-game Display Settings.
In-game Display Settings.
In-game Graphic Settings.
In-game Graphic Settings.
In-game Advanced Graphic Settings.
In-game Advanced Graphic Settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Third-person FOV goes from 70-120 horizontal, but first-person caps at 90
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Off, 2x, 4x, 8x, 16x
Anti-aliasing (AA)
Off, FXAA, TAA, TAA (HQ)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input[edit]

In-game Controls Settings
In-game Controls Settings
In-game Key Binds Settings
In-game Key Binds Settings

Audio[edit]

In-game Audio Settings
In-game Audio Settings

Audio feature State Notes
Separate volume controls
Master volume, Game volume, music volume
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

In-game Local Split-Screen Settings
In-game Local Split-Screen Settings

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Split-screen up to four players. Player 1 can make use of the keyboard and mouse while other players use controllers.
LAN play
Online play
Co-op, Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use console command open followed by the IP Address.

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows
Linux

Middleware[edit]

Middleware Notes
Audio FMOD

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Quad Q9550
System memory (RAM) 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GT 640
DirectX 11 compatible
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Any distribution
Processor (CPU) Intel Core 2 Quad Q9550
System memory (RAM) 4 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GT 640
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References