High School Musical 3: Senior Year Dance
Developers | |
---|---|
Page 44 Studios | |
Publishers | |
Disney Interactive Studios | |
Release dates | |
Windows | October 31, 2008 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Music/rhythm |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Disney Channel |
Disney Channel | |
---|---|
Subseries of Disney | |
Disney Television Animation (series) | |
High School Musical 3: Senior Year Dance | 2008 |
Hannah Montana: The Movie | 2009 |
High School Musical 3: Senior Year Dance is a singleplayer music/rhythm game developed by Page 44 Studios and published by Disney Interactive Studios. Despite the title, it is based on all the 3 movies from the original High School Musical trilogy and not just High School Musical 3: Senior Year.
The PC version was released in North America on October 31, 2008, 1 week after the theatrical release of High School Musical 3: Senior Year.
It is the fifth video game based on the High School Musical franchise, and the only one to be released on PC.
General information
Availability
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/346060/pfx/[Note 1] |
- Settings are stored in the save files.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGames\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/346060/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Widescreen resolutions can be selected, but the 3D image is stretched from 4:3. Menus and UI scale properly. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | The 3D image is stretched from 4:3. Menus and UI scale properly. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/Off toggle. Method unknown. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 32 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Music, SFX. | |
Surround sound | Stereo only. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | The game uses various licensed songs from High School Musical, High School Musical 2, and High School Musical 3: Senior Year . |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Steam version is unable to save progress
- The Steam version is unable to save progress. The game acts as if saving has been successful but all progress will be lost the next time the game is started.[1]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista SP2, 7 | |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon 1.5 GHz |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 3D video card (Nvidia GeForce, ATI Radeon, or equivalent) with Hardware Transform and Lighting capability 64 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/346060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (346060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Jigen123 on 2023-07-14
- Tested both the retail and Steam versions of the game. Only the Steam release suffers from this issue.