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Gungrave G.O.R.E

From PCGamingWiki, the wiki about fixing PC games
Gungrave G.O.R.E
Gungrave G.O.R.E cover
Developers
Iggymob
Publishers
Prime Matter
Engines
Unreal Engine 4
Release dates
Windows November 22, 2022
Reception
Metacritic 54
OpenCritic 60
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Brawler, Shooter
Art styles Realistic
Series Gungrave
Gungrave G.O.R.E on HowLongToBeat
Gungrave G.O.R.E on IGDB
Gungrave
Gungrave VR 2019
Gungrave VR U.N 2019
Gungrave G.O.R.E 2022

Gungrave G.O.R.E is a singleplayer third-person brawler and shooter game in the Gungrave series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions No microtransactions.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\GunGraveGore\Saved\Config\WindowsNoEditor
%LOCALAPPDATA%\GunGraveGore\Saved\SaveGames\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1630110/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\GunGraveGore\Saved\WindowsNoEditor
%LOCALAPPDATA%\GunGraveGore\Saved\SaveGames\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1630110/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Use the solution from RoseTheFlower.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with Textures Quality option.[1]
Anti-aliasing (AA)
FXAA, TAA
High-fidelity upscaling
DLSS 2.3, FSR 1.0, XeSS 1.0
XeSS only supported on Intel Arc GPUs.[dubious – discuss]
Vertical sync (Vsync)
As a toggle.
60 FPS and 120+ FPS
Cutscenes are limited to 30 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
As a toggle.[Note 2]
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Game settings
Game settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
As a slider. Referred to as Camera Sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Referred to as Invert Camera Y-Axis. Separate toggle for X-axis available too.
Controller
Controller support
Full controller support
Controller remapping
One pre configured preset.
Controller sensitivity
As a slider. Referred to as Camera Sensitivity.
Controller Y-axis inversion
Referred to as Invert Camera Y-Axis. Separate toggle for X-axis available too.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Master, BGM, SFX, Voice and Cutscene sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 8
Processor (CPU) Intel Core i7-4470K
System memory (RAM) 16 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 1060
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1630110/ in addition to or instead of this directory. The app ID (1630110) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. Seems to be RT Reflections and AO. hard to confirm but roughness and AO of rooms had changed after toggeling. Reflections changed too.

References

  1. Verified by User:Fayaine on 2022-11-23
    Tested with UUU and checking the console output.