Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Guard Duty

From PCGamingWiki, the wiki about fixing PC games
Guard Duty
Guard Duty cover
Developers
Sick Chicken Studios
Publishers
Digital Tribe
Engines
Adventure Game Studio[Note 1]
Release dates
Windows May 2, 2019
macOS (OS X) May 2, 2019
Linux May 2, 2019
Reception
Metacritic 73
OpenCritic 73
IGDB 70
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Side view
Controls Point and select
Genres Adventure
Art styles Cartoon
Themes Fantasy, Sci-fi
Guard Duty on HowLongToBeat
Guard Duty on IGDB
Guard Duty on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Guard Duty\acsetup.cfg
macOS (OS X)
Linux $XDG_DATA_HOME/ags/Guard Duty/acsetup.cfg
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Guard Duty\
macOS (OS X)
Linux $XDG_DATA_HOME/ags/Guard Duty/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

External settings accessed through <path-to-game>\winsetup.exe
External settings accessed through <path-to-game>\winsetup.exe
In-game general settings
In-game general settings

Graphics feature State Notes
Widescreen resolution
320x240 (4:3) static aspect, stretched, or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Resolution can be set, but will have black borders (Stretch, preserving aspect ratio setting) or be stretched (Fill whole screen setting).
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 62 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Audio, Voice
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Russian
Fan translation by Rigel, download
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9
DirectDraw
Labeled Software renderer in external settings utility.
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium
System memory (RAM) 64 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) 320x240, 32-bit color, 700 MHz
DirectX 8.0 compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Debian 9, Ubuntu 16, SteamOS
Processor (CPU) Intel Pentium
System memory (RAM) 64 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) OpenGL 2 compatible


Notes

  1. Adventure Game Studio engine build: 3.4.1.14[1]

References

  1. Verified by User:Mastan on 2022-01-09