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Finite spend
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Finite spend games have a limit to the number of microtransactions that can be purchased. For example, a game could have x5 unlock microtransactions, and after those have been purchased no more can be purchased by the player. |
- For The Sinking City, the player can purchase the Experience Boost microtransaction, but after it is purchased no more can be purchased, meaning there is a finite cap on the number of microtransactions.
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- If the game has other microtransactions which qualify for Infinite spend then that will overwrite the finite cap category.
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