Fire Hawk: Thexder - The Second Contact

From PCGamingWiki, the wiki about fixing PC games
Fire Hawk: Thexder - The Second Contact
Fire Hawk: Thexder - The Second Contact cover
Developers
Game Arts
Publishers
Sierra On-Line
Release dates
DOS December 30, 1990
Fire Hawk: Thexder - The Second Contact on MobyGames
Thexder
Thexder 1987
Fire Hawk: Thexder - The Second Contact 1989
Thexder for Windows 95 1995

Key points

Can be run under DOSBox

General information

Availability[edit]

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
To bypass the Copy protection it is required to find a word in the manual
DOS

Essential improvements[edit]

Packed file is corrupt[edit]

If you receive the error "Packed file is corrupt" when starting the game, make sure you first run LOADFIX. LOADFIX is included with DOS 5.0 or later, and is also included with DOSBox.

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS <path-to-game>\RESOURCE.CFG
The configuration file is an ASCII TEXT file that can be updated by hand, or by running INSTALL.EXE.

Save game data location[edit]

The game does not support saving progress

Video[edit]

Graphic capability options
Graphic capability options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Toggle with Alt+ Enter (when using DOSBox).
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
On by default. Can be forced off with -w command line parameter (when using DOSBox).
60 FPS
120+ FPS
High dynamic range display (HDR)

Gallery[edit]

Localizations

Language UI Audio Sub Notes
English

Input[edit]

Keyboard options
Keyboard options
Joystick options
Joystick options

Keyboard and mouse State Notes
Remapping
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Joystick
Full controller support
Controller remapping
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See the glossary page for potential workarounds.
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Music/Sound capability options
Music/Sound capability options

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes EGA, MCGA, PCjr, Tandy * EGA/VGA: 640x200 (line doubled to 640x400 by the video adapter) in 16 colours
* MCGA: 320x200 in 256 colours
* PCjr/Tandy: 320x200 in 16 colours

System requirements[edit]

DOS
Minimum Recommended
Operating system (OS) DOS 2.1
Processor (CPU) Intel 8088 / 8086
System memory (RAM) 512 KB
Hard disk drive (HDD)
Video card (GPU) EGA

References