Escape Machines
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Mint Age Studios | |
Publishers | |
Back To Basics Gaming | |
Engines | |
Current | Flash |
Future | Unreal Engine 4[1][2] |
Release dates | |
Windows | Early access |
Key points
- Options button doesn't open anything.
- Frame rate is capped at 30 FPS.
General information
Availability
- Flash based beta is still playable at Kongregate.
Game data
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Macromedia\Flash Player\#SharedObjects\<user-id>\<path-to-game>\NEOScavenger.exe\EM.sol[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/363490/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | 1280x720 resizeable window, however game doesn't scale properly so either game content is cut or empty area shown. Toggling from fullscreen makes the game run in desktop resolution and content being cut in windowed mode. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.5 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 550 MB | |
Video card (GPU) | DirectX 9.0 compatible | |
Sound (audio device) | DirectX 9.0 Compatible Sound |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (363490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam community :: Group announcements :: Escape Machines - Escape Machines - Unreal engine switch coming soon - Super sale!
- ↑ >Mint Age Studios • View topic - Important Announce: Migration to Unreal Engine 4
- ↑ Steam community :: Discussion - "If you grab a copy from Itch, you'll get a Steam key, just as soon as we're Greenlit."