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Engine talk:Ubisoft OpenSpace

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Rendering waits for vblank to present to vblank

1
Aemony (talkcontribs)

Original text on this page prior to its migration to StructuredDiscussions:

Depending on how blazingly synchronized one's system is or not, this may lead to a halved framerate.

Dxwrapper's AutoFrameSkip is possibly a generic solution for all games.

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