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Encased

From PCGamingWiki, the wiki about fixing PC games
Encased: A Sci-Fi Post-Apocalyptic RPG
Encased: A Sci-Fi Post-Apocalyptic RPG cover
Developers
Dark Crystal Games
Publishers
Prime Matter
Engines
Unity 2019[Note 1]
Release dates
Windows September 7, 2021
Linux February 10, 2022[2]
Reception
Metacritic 73
OpenCritic 74
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives Bird's-eye view
Genres RPG
Themes Post-apocalyptic, Sci-fi
Encased on HowLongToBeat
Encased on IGDB
Encased on MobyGames

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Can be launched directly from the executable[3]
Windows
GamersGate
Icon overlay.png
Windows
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
Linux
GOG.com
DRM-free
Windows
Linux
Humble Store
Icon overlay.png
Windows
Linux
Steam
Icon overlay.png
Windows
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Dark Crystal Games\Encased\
Linux $XDG_CONFIG_HOME/unity3d/Dark Crystal Games/Encased/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Dark Crystal Games\Encased\UserProfiles\
Linux $XDG_CONFIG_HOME/unity3d/Dark Crystal Games/Encased/UserProfiles

Save game cloud syncing

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[4]
Ultra-widescreen
Hor+ scaling.[5]
4K Ultra HD
[6]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default behaviour.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, SMAA, Temporal AA, or off.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for FPS limit of 30, 60, 120, 144, and uncapped. (Uncapped is default.)
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, GUI, SFX, Ambient, Music, Events and dialogues, Voiceover
Surround sound
Stereo[7]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Gameplay settings
Gameplay settings
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Vulkan
Added in 1.0 release.
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i5 3.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 660M
AMD Radeon R7 260X
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectSound compatible
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04, 18.04
Processor (CPU) Intel Core i5 3.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 660M
AMD Radeon R7 260X
2 GB of VRAM
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.31f1[1]

References

  1. Verified by User:Baronsmoki on 2022-03-07
  2. Steam News - ENCASED - PATCH 3: CARS, A PLANE IN DESERT AND GAMEPAD SUPPORT - last accessed on 2022-03-07
    "We also released a Linux version of the game..."
  3. Verified by User:Dribbleondo on 2022-12-28
    Initially ran with the -EpicPortal command on a desktop shortcut, and worked fine. Launched a second time directly from the games' executable and that too worked.
  4. Encased Resolution Support Discord Server Snippet - last accessed on 2019-09-18
    "As a lead programmer I can say that I am supervising support such things like custom resolutions (including weird aspects), fps-agnosticism, unicode, regional format of floating point numbers, non-english input methods, versioning of save format and other implicit stuff. Even if other members of team doesn't know about these problems :)"
  5. Verified by User:Rose on 2019-10-11
    Briefly tested at 2560x1080 native resolution.
  6. Verified by User:nccvoyager on 2019-10-07
    Tested a Nvidia Control panel DSR resolution of 3840x2160 on a 1080p monitor.
  7. Verified by User:Baronsmoki on 2019-10-15
    Tested with Special K.