Divekick

From PCGamingWiki, the wiki about fixing PC games
Divekick
Divekick cover
Developers
Iron Galaxy Studios
One True Game Studios
Engines
PhyreEngine
Release dates
Windows August 20, 2013
Divekick on Wikipedia

Key points

Can be played with any controller, as long as it has at least two buttons.

General information

Official Website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Downloadable content (DLC) and expansions

Name Notes
Divekick Addition Edition + Provided as free update for regular game.
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\GraphicsOptions.xml[Note 1]
Linux (Proton) <Steam-folder>/steamapps/compatdata/244730/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\244730\remote\divekick\profilesave.sav
Linux (Proton) <Steam-folder>/steamapps/compatdata/244730/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Some assets are done for 1280x720 and higher resolutions scales them with nearest neighbour.
Graphics settings.
Graphics settings.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Option Fullscreen to Off.
Borderless fullscreen windowed
Option Fullscreen to Windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS

Input settings[edit]

Input settings.
Input settings.
General settings.
General settings.
Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse not used in game.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
Automatically prompted when new controller is detected.
Controller sensitivity
Only two buttons used.
Controller Y-axis inversion
Additional information
Button prompts
Menus only.
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
SFX, BGM
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Network settings.
Network settings.

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Shared-screen.
LAN play
Online play
2 Ranked, Unranked, and Public/Private Lobbies

Connection types

Issues fixed[edit]

Redacted story mode crash[edit]

This has been issue since Divekick Addition Edition + update in October 15, 2014.[1][2][3][4]
Fixed with the Fencer update in November 26, 2015.[5]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio Fmod
Cutscenes Bink

System requirements[edit]

Windows
Minimum
Operating system (OS) Vista
Processor (CPU) Intel or AMD Dual Core Processor
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 10, 11 compatible
Sound (audio device) DirectX 10 compliant

Notes

  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/244730/ in addition to or instead of this directory. The app ID (244730) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References