Death Stranding: Director's Cut
From PCGamingWiki, the wiki about fixing PC games
This page is for the Director's Cut. For the original game, see Death Stranding.
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|
Developers | |
---|---|
Kojima Productions | |
Guerrilla Games | |
Publishers | |
505 Games | |
Engines | |
Decima | |
Release dates | |
Windows | March 30, 2022 |
Reception | |
Metacritic | 85 |
OpenCritic | 85 |
IGDB | 91 |
Taxonomy | |
Monetization | One-time game purchase, Sponsored |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Open world, Adventure, Action, Racing |
Vehicles | Motorcycle, Truck, Automobile |
Art styles | Realistic |
Themes | Sci-fi, Post-apocalyptic, North America |
Series | Death Stranding |
Death Stranding | |
---|---|
Death Stranding | 2020 |
Death Stranding: Director's Cut | 2022 |
Death Stranding: Director's Cut is a singleplayer third-person open world, adventure, action and racing game in the Death Stranding series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Upgrade for original game owners also available. | |||
GamersGate | Upgrade for original game owners also available. | |||
![]() |
Upgrade for original game owners also available. | |||
Green Man Gaming | Upgrade for original game owners also available. | |||
Humble Store | Upgrade for original game owners also available. | |||
Steam | Upgrade for original game owners also available. |
- Owners of the original game are able to upgrade to Death Stranding: Director's Cut for a small fee.[1]
Monetization
Type | Notes |
---|---|
Sponsored | Ride with Norman Reedus, J.F.Rey and Acronym product placements are included as part of the in-game experience. |
- Original game featured prominent product placement from Monster energy drinks, but this has been removed in this version of the game.[2]
Microtransactions
Type | Notes |
---|---|
No microtransactions | Death Stranding: Director's Cut has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.cfg[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\KojimaProductions\DeathStrandingDC\<user-id>\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to 16:9 and 21:9 resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and rendered cutscenes, Vert- FMVs. Common ultrawide resolutions are pillarboxed to 21:9[citation needed] Use RoseTheFlower's solution as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | Use RoseTheFlower's solution. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen mode is not available. | ||
Anisotropic filtering (AF) | [Note 3] | ||
Anti-aliasing (AA) | FXAA or TAA | ||
High-fidelity upscaling | DLSS 2.0, FSR 1.0, FSR 2.0, XeSS 1.1 [3] |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Options for 30, 60, 120, 144, and 240. Cutscenes are limited to 60. | ||
High dynamic range display (HDR) | HDR must be enabled in Windows for the option to appear in the settings, it's off by default. Luminosity settings slider is available.[citation needed] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Menu controls cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | Horizontal and vertical camera speed sliders. | |
Mouse input in menus | Right mouse button is used to return. | |
Mouse Y-axis inversion | Vertical and horizontal camera movement inversion toggles. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Camera speed and sensitivity, aim acceleration, and dead zone adjustment sliders. | |
Controller Y-axis inversion | Vertical and horizontal camera inversion toggles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Both Xbox Wireless and Xbox 360 icons are available. | |
Impulse Trigger vibration | Steam Input must be disabled.[4] |
DualShock 4 controllers | Also natively supports DualSense's adaptive triggers and haptic feedback (wired only), but requires the Steam Input to be disabled. Support for DualSense Edge was added in version 1.003, but the usage of back buttons requires the use of the controller's built-in profiles.[5] | |
---|---|---|
DualShock button prompts | Both DualShock 4 and DualSense icons are available. | |
Light bar support | Light bar color changes according to the ingame situation. | |
Connection modes | DualSense, DualSense Edge, Wired, Wireless On DualSense and DualSense Edge, the haptic feedback only works over wired connection.[6][5] |
Generic/other controllers | Gyro sensors are supported and can be used for Controls for Soothing BB. | |
---|---|---|
Button prompts | Button Icon Display setting allows to manually select any of the available prompts for all supported controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Supports advanced DualSense haptics, as well as normal rumble. | |
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Story missions have licensed music, can easily be distinguished because game displays the artist name on screen |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op Limited to asynchronous interaction primarily with objects placed by other players. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated |
Issues unresolved
Repeated Xbox controller buttons input
- Using an Xbox controller may result in the game registering each button press more than once.[7]
Connect or reconnect the controller after launching the game, not before it[8] |
---|
Enable a Steam Input Xbox controller preset[9] |
---|
|
Issues fixed
TAA enabled on launch
- The game may enable TAA on startup irrespective of the last anti-aliasing setting.
Modify the game executable to force the preferred anti-aliasing method[10] |
---|
|
Corrupted save data
- The game does not allow players to share their save data, displaying a "corrupted data" error.
Modify the game executable to bypass the save data checks[11] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD Ryzen 3 1200 |
Intel Core i7-3770 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 590 6 GB of VRAM |
Other | Requirements for 30 FPS at 1280x720. | Requirements for 60 FPS at 1920x1080. |
- A 64-bit operating system is required.
- CPU AVX support is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1850570/
in addition to or instead of this directory. The app ID (1850570) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ Although Digital Foundry believed the level of filtering to be 16x, multiple other reports suggest the value is lower or close to 2x.[citation needed]
References
- ↑ DEATH STRANDING DIRECTOR’S CUT PC COMMUNITY UPDATE - Steam News - last accessed on 2022-01-27
- "To those PC Porters who already own the base game of DEATH STRANDING, we’re giving you the opportunity to upgrade to DEATH STRANDING DIRECTOR’S CUT at launch."
- ↑ Death Stranding: Director's Cut Removes Monster Energy Product Placement - last accessed on 2022-03-31
- ↑ Intel XeSS Update Out Now - last accessed on 2022-12-01
- ↑ Verified by User:Fds29 on 2022-04-10
- ↑ 5.0 5.1 Verified by User:Yuuyatails on 2022-04-20
- ↑ Verified by User:Timo654 on 2023-04-21
- ↑ Verified by User:Fds29 on 2022-04-09
- ↑ Buttons pressing again even after letting go - last accessed on 2020-07-20
- ↑ Weird controller behaviour - last accessed on 2020-07-19
- ↑ Verified by User:TL431 on 2022-12-31
- ↑ Verified by User:TL431 on 2022-03-31
- Tested on Steam version v1.00